Core: Add function to find players by low guid
--HG-- branch : trunk
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@@ -394,6 +394,7 @@ class ObjectMgr
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Player* GetPlayer(const char* name) const { return sObjectAccessor.FindPlayerByName(name);}
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Player* GetPlayer(uint64 guid) const { return ObjectAccessor::FindPlayer(guid); }
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Player* GetPlayerByLowGUID(uint32 lowguid) const;
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static GameObjectInfo const *GetGameObjectInfo(uint32 id) { return sGOStorage.LookupEntry<GameObjectInfo>(id); }
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int LoadReferenceVendor(int32 vendor, int32 item_id, std::set<uint32> *skip_vendors);
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