*Temp fix build in linux.
--HG-- branch : trunk
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+2
-2
@@ -396,7 +396,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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void SendToPlayers(WorldPacket const* data) const;
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template<class Do>
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/*template<class Do>
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void BroadcastWorker(Do& _do) const
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{
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for(MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
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@@ -409,7 +409,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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for(MapRefManager::const_iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr)
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if(itr->getSource()->GetZoneId()==zoneid)
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_do(itr->getSource());
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}
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}*/
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typedef MapRefManager PlayerList;
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