diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index a0cd094a27..c8b6bf6d16 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2831,8 +2831,6 @@ void Spell::cast(bool skipCheck) { if (m_spellInfo->Mechanic == MECHANIC_BANDAGE) // Bandages m_preCastSpell = 11196; // Recently Bandaged - else if(m_spellInfo->SpellIconID == 1662 && m_spellInfo->AttributesEx & 0x20) - m_preCastSpell = 23230; // Blood Fury - Healing Reduction break; } case SPELLFAMILY_DRUID: diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index df583d098f..a6c09aec70 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -2773,9 +2773,9 @@ DiminishingReturnsType GetDiminishingReturnsGroupType(DiminishingGroup group) case DIMINISHING_CONTROL_STUN: case DIMINISHING_TRIGGER_STUN: case DIMINISHING_CHEAPSHOT_POUNCE: - case DIMINISHING_FEAR_BLIND: case DIMINISHING_CYCLONE: return DRTYPE_ALL; + case DIMINISHING_FEAR_BLIND: case DIMINISHING_CONTROL_ROOT: case DIMINISHING_TRIGGER_ROOT: case DIMINISHING_CHARM: