[7440] Use server-side only zone info. Optimize related calles in case zone and subzone use. Author: VladimirMangos
This in some cases make some zones not explorable if it not have server side data in current maps
but not allow cheating with zone set from client.
--HG--
branch : trunk
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@@ -143,7 +143,6 @@ void OutdoorPvPMgr::HandlePlayerEnterZone(Player *plr, uint32 zoneid)
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}
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// add possibly beneficial buffs to plr for zone
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itr->second->HandlePlayerEnterZone(plr, zoneid);
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plr->SendInitWorldStates();
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sLog.outDebug("Player %u entered outdoorpvp id %u",plr->GetGUIDLow(), itr->second->GetTypeId());
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}
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