*Fix a crash caused by gm command .object move and so on

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-28 14:19:14 -05:00
parent 3d9326c4b7
commit 6de6557bf0
5 changed files with 37 additions and 36 deletions
-1
View File
@@ -1602,7 +1602,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
// Visibility system
UnitVisibility GetVisibility() const { return m_Visibility; }
void SetVisibility(UnitVisibility x);
void DestroyForNearbyPlayers();
// common function for visibility checks for player/creatures with detection code
virtual bool canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList = false, bool is3dDistance = true) const = 0;