*Illidan script: fix the bug that shadowfiends summon infinite shadowfiends.
--HG-- branch : trunk
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@@ -364,6 +364,10 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI
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{
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pInstance = ((ScriptedInstance*)c->GetInstanceData());
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Reset();
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SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SHADOWFIEND_PASSIVE);
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if(TempSpell)
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TempSpell->EffectApplyAuraName[0] = 4; // proc debuff, and summon infinite fiends
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}
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ScriptedInstance* pInstance;
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