[7864] Use x.0f float constant format. Author: NoFantasy
--HG-- branch : trunk
This commit is contained in:
@@ -660,7 +660,7 @@ bool AuctionEntry::BuildAuctionInfo(WorldPacket & data) const
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uint32 AuctionEntry::GetAuctionCut() const
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{
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return uint32(auctionHouseEntry->cutPercent * bid * sWorld.getRate(RATE_AUCTION_CUT) / 100.f);
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return uint32(auctionHouseEntry->cutPercent * bid * sWorld.getRate(RATE_AUCTION_CUT) / 100.0f);
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}
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/// the sum of outbid is (1% from current bid)*5, if bid is very small, it is 1c
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@@ -242,7 +242,7 @@ void LootStore::ReportNotExistedId(uint32 id) const
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// RATE_DROP_ITEMS is no longer used for all types of entries
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bool LootStoreItem::Roll(bool rate) const
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{
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if(chance>=100.f)
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if(chance>=100.0f)
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return true;
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if(mincountOrRef < 0) // reference case
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@@ -820,7 +820,7 @@ LootStoreItem const * LootTemplate::LootGroup::Roll() const
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for (uint32 i=0; i<ExplicitlyChanced.size(); ++i) //check each explicitly chanced entry in the template and modify its chance based on quality.
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{
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if(ExplicitlyChanced[i].chance>=100.f)
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if(ExplicitlyChanced[i].chance>=100.0f)
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return &ExplicitlyChanced[i];
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Roll -= ExplicitlyChanced[i].chance;
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+9
-9
@@ -5799,19 +5799,19 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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if( procSpell->SpellFamilyFlags[0] & 0x4 )
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{
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triggered_spell_id = 40445;
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chance = 25.f;
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chance = 25.0f;
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}
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// Rejuvenation
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else if( procSpell->SpellFamilyFlags[0] & 0x10 )
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{
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triggered_spell_id = 40446;
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chance = 25.f;
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chance = 25.0f;
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}
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// Mangle (cat/bear)
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else if( procSpell->SpellFamilyFlags[1] & 0x00000440)
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{
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triggered_spell_id = 40452;
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chance = 40.f;
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chance = 40.0f;
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}
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else
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return false;
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@@ -6178,13 +6178,13 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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if( procSpell->SpellFamilyFlags[0] & 0xC0000000)
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{
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triggered_spell_id = 40471;
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chance = 15.f;
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chance = 15.0f;
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}
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// Judgement
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else if( procSpell->SpellFamilyFlags[0] & 0x800000 )
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{
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triggered_spell_id = 40472;
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chance = 50.f;
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chance = 50.0f;
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}
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else
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return false;
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@@ -6358,17 +6358,17 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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if (procSpell->SpellFamilyFlags[0] & 0x1)
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{
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triggered_spell_id = 40465; // Lightning Bolt
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chance = 15.f;
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chance = 15.0f;
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}
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else if (procSpell->SpellFamilyFlags[0] & 0x80)
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{
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triggered_spell_id = 40465; // Lesser Healing Wave
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chance = 10.f;
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chance = 10.0f;
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}
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else if (procSpell->SpellFamilyFlags[1] & 0x00000010)
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{
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triggered_spell_id = 40466; // Stormstrike
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chance = 50.f;
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chance = 50.0f;
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}
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else
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return false;
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@@ -12637,7 +12637,7 @@ uint32 Unit::GetCastingTimeForBonus( SpellEntry const *spellProto, DamageEffectT
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if (OriginalCastTime > 7000) OriginalCastTime = 7000;
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if (OriginalCastTime < 1500) OriginalCastTime = 1500;
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// Portion to Over Time
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float PtOT = (overTime / 15000.f) / ((overTime / 15000.f) + (OriginalCastTime / 3500.f));
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float PtOT = (overTime / 15000.0f) / ((overTime / 15000.0f) + (OriginalCastTime / 3500.0f));
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if ( damagetype == DOT )
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CastingTime = uint32(CastingTime * PtOT);
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