*Implement SPELL_EFFECT_REMOVE_AURA(164)
*Rename SPELL_EFFECT_KNOCK_BACK_2 to SPELL_EFFECT_KNOCK_BACK_DEST --HG-- branch : trunk
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@@ -388,6 +388,7 @@ class Spell
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void EffectSpecCount(uint32 i);
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void EffectActivateSpec(uint32 i);
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void EffectPlayerNotification(uint32 i);
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void EffectRemoveAura(uint32 i);
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void EffectCastButtons(uint32 i);
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void EffectRechargeManaGem(uint32 i);
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