Removing SQLStorage class leftovers
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@@ -18,8 +18,6 @@
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#include "Common.h"
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#include "DatabaseEnv.h"
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#include "SQLStorage.h"
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#include "SQLStorageImpl.h"
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#include "Log.h"
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#include "MapManager.h"
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#include "ObjectMgr.h"
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@@ -534,15 +532,6 @@ void ObjectMgr::LoadPointOfInterestLocales()
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sLog->outString();
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}
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struct SQLCreatureLoader : public SQLStorageLoaderBase<SQLCreatureLoader>
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{
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template<class D>
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void convert_from_str(uint32 /*field_pos*/, char *src, D &dst)
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{
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dst = D(sObjectMgr->GetScriptId(src));
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}
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};
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void ObjectMgr::LoadCreatureTemplates()
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{
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uint32 oldMSTime = getMSTime();
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@@ -2275,15 +2264,6 @@ void ObjectMgr::LoadItemLocales()
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sLog->outString();
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}
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struct SQLItemLoader : public SQLStorageLoaderBase<SQLItemLoader>
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{
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template<class D>
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void convert_from_str(uint32 /*field_pos*/, char *src, D &dst)
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{
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dst = D(sObjectMgr->GetScriptId(src));
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}
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};
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void ObjectMgr::LoadItemTemplates()
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{
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uint32 oldMSTime = getMSTime();
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@@ -5856,15 +5836,6 @@ void ObjectMgr::LoadPageTextLocales()
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sLog->outString();
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}
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struct SQLInstanceLoader : public SQLStorageLoaderBase<SQLInstanceLoader>
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{
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template<class D>
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void convert_from_str(uint32 /*field_pos*/, char *src, D &dst)
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{
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dst = D(sObjectMgr->GetScriptId(src));
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}
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};
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void ObjectMgr::LoadInstanceTemplate()
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{
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uint32 oldMSTime = getMSTime();
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@@ -7167,15 +7138,6 @@ void ObjectMgr::LoadGameObjectLocales()
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sLog->outString();
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}
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struct SQLGameObjectLoader : public SQLStorageLoaderBase<SQLGameObjectLoader>
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{
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template<class D>
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void convert_from_str(uint32 /*field_pos*/, char *src, D &dst)
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{
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dst = D(sObjectMgr->GetScriptId(src));
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}
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};
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inline void CheckGOLockId(GameObjectTemplate* goInfo,uint32 dataN,uint32 N)
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{
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if (sLockStore.LookupEntry(dataN))
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@@ -36,7 +36,6 @@
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#include "ObjectAccessor.h"
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#include "ObjectDefines.h"
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#include <ace/Singleton.h>
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#include "SQLStorage.h"
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#include "Vehicle.h"
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#include <string>
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#include <map>
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