*Add script for iruk and "aces high". By manuel
--HG-- branch : trunk
This commit is contained in:
@@ -25,6 +25,8 @@ EndScriptData */
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npc_fizzcrank_fullthrottle
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npc_surristrasz
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npc_tiare
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npc_iruk
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npc_corastrasza
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EndContentData */
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#include "precompiled.h"
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@@ -359,6 +361,89 @@ bool GossipSelect_npc_keristrasza(Player* pPlayer, Creature* pCreature, uint32 u
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return true;
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}
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/*######
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## npc_corastrasza
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######*/
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#define GOSSIP_ITEM_C_1 "I... I think so..."
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enum
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{
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SPELL_SUMMON_WYRMREST_SKYTALON = 61240,
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SPELL_WYRMREST_SKYTALON_RIDE_PERIODIC = 61244,
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QUEST_ACES_HIGH = 13414
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};
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bool GossipHello_npc_corastrasza(Player* pPlayer, Creature* pCreature)
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{
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if (pCreature->isQuestGiver())
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pPlayer->PrepareQuestMenu(pCreature->GetGUID());
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if (pPlayer->GetQuestStatus(QUEST_ACES_HIGH) == QUEST_STATUS_INCOMPLETE)
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_C_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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}
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pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
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return true;
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}
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bool GossipSelect_npc_corastrasza(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
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{
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if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
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{
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pPlayer->CLOSE_GOSSIP_MENU();
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pPlayer->CastSpell(pPlayer, SPELL_SUMMON_WYRMREST_SKYTALON, true);
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pPlayer->CastSpell(pPlayer, SPELL_WYRMREST_SKYTALON_RIDE_PERIODIC, true);
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}
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return true;
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}
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/*######
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## npc_iruk
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######*/
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#define GOSSIP_ITEM_I "Give me the Issliruk's Totem" // This is not offilike.
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enum
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{
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QUEST_SPIRITS_WATCH_OVER_US = 11961,
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SPELL_CREATURE_TOTEM_OF_ISSLIRUK = 46816,
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GOSSIP_TEXT_I = 12585 // This is blizzlike.
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};
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bool GossipHello_npc_iruk(Player* pPlayer, Creature* pCreature)
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{
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if (pPlayer->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE)
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
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pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_I, pCreature->GetGUID());
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return true;
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}
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bool GossipSelect_npc_iruk(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
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{
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switch(uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF+1:
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pPlayer->CastSpell(pPlayer, SPELL_CREATURE_TOTEM_OF_ISSLIRUK, true);
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pPlayer->CLOSE_GOSSIP_MENU();
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break;
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}
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return true;
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}
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void AddSC_borean_tundra()
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{
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Script *newscript;
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@@ -396,4 +481,16 @@ void AddSC_borean_tundra()
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newscript->pGossipHello = &GossipHello_npc_keristrasza;
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newscript->pGossipSelect = &GossipSelect_npc_keristrasza;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "npc_corastrasza";
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newscript->pGossipHello = &GossipHello_npc_corastrasza;
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newscript->pGossipSelect = &GossipSelect_npc_corastrasza;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "npc_iruk";
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newscript->pGossipHello = &GossipHello_npc_iruk;
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newscript->pGossipSelect = &GossipSelect_npc_iruk;
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newscript->RegisterSelf();
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}
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