Scripts/EasternKingdoms: MoltenCore
* Fixed Enums in defines.
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@@ -30,16 +30,19 @@ EndContentData */
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#include "ScriptPCH.h"
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#include "ScriptedSimpleAI.h"
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#define SPELL_CONE_OF_FIRE 19630
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#define SPELL_BITE 19771
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enum Spells
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{
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SPELL_CONE_OF_FIRE = 19630,
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SPELL_BITE = 19771,
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//Random Debuff (each hound has only one of these)
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#define SPELL_GROUND_STOMP 19364
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#define SPELL_ANCIENT_DREAD 19365
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#define SPELL_CAUTERIZING_FLAMES 19366
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#define SPELL_WITHERING_HEAT 19367
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#define SPELL_ANCIENT_DESPAIR 19369
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#define SPELL_ANCIENT_HYSTERIA 19372
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//Random Debuff (each hound has only one of these)
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SPELL_GROUND_STOMP = 19364,
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SPELL_ANCIENT_DREAD = 19365,
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SPELL_CAUTERIZING_FLAMES = 19366,
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SPELL_WITHERING_HEAT = 19367,
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SPELL_ANCIENT_DESPAIR = 19369,
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SPELL_ANCIENT_HYSTERIA = 19372
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};
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class mob_ancient_core_hound : public CreatureScript
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{
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@@ -75,7 +78,6 @@ public:
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return ai;
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}
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};
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void AddSC_molten_core()
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