Scripts/EasternKingdoms: MoltenCore

* Fixed Enums in defines.
This commit is contained in:
Bootz
2012-01-26 02:55:23 -06:00
parent 74441b12ec
commit 6c3bdb1f70
@@ -30,16 +30,19 @@ EndContentData */
#include "ScriptPCH.h" #include "ScriptPCH.h"
#include "ScriptedSimpleAI.h" #include "ScriptedSimpleAI.h"
#define SPELL_CONE_OF_FIRE 19630 enum Spells
#define SPELL_BITE 19771 {
SPELL_CONE_OF_FIRE = 19630,
SPELL_BITE = 19771,
//Random Debuff (each hound has only one of these) //Random Debuff (each hound has only one of these)
#define SPELL_GROUND_STOMP 19364 SPELL_GROUND_STOMP = 19364,
#define SPELL_ANCIENT_DREAD 19365 SPELL_ANCIENT_DREAD = 19365,
#define SPELL_CAUTERIZING_FLAMES 19366 SPELL_CAUTERIZING_FLAMES = 19366,
#define SPELL_WITHERING_HEAT 19367 SPELL_WITHERING_HEAT = 19367,
#define SPELL_ANCIENT_DESPAIR 19369 SPELL_ANCIENT_DESPAIR = 19369,
#define SPELL_ANCIENT_HYSTERIA 19372 SPELL_ANCIENT_HYSTERIA = 19372
};
class mob_ancient_core_hound : public CreatureScript class mob_ancient_core_hound : public CreatureScript
{ {
@@ -75,7 +78,6 @@ public:
return ai; return ai;
} }
}; };
void AddSC_molten_core() void AddSC_molten_core()