Buildsystem: Generating revision.h is now a part of build process (revision.h is back as target)

Buildsystem: Removed non-existing include directories

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-10-03 16:30:22 +02:00
parent 13aa8cbbf5
commit 6c35c376e9
8 changed files with 89 additions and 58 deletions
+1
View File
@@ -8,6 +8,7 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
add_subdirectory(revision.h)
add_subdirectory(server)
if(TOOLS)
+15
View File
@@ -0,0 +1,15 @@
# Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# Need to pass old ${CMAKE_BINARY_DIR} as param because its different at build stage
add_custom_target(revision.h ALL
COMMAND ${CMAKE_COMMAND} -DBUILDDIR=${CMAKE_BINARY_DIR} -P ${CMAKE_SOURCE_DIR}/cmake/genrev.cmake
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
+2
View File
@@ -68,6 +68,8 @@ add_executable(authserver
${authserver_SRCS}
)
add_dependencies(authserver revision.h)
if( NOT WIN32 )
add_definitions(-D_TRINITY_REALM_CONFIG="${CONF_DIR}/authserver.conf")
endif()
+2 -1
View File
@@ -173,7 +173,6 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/Movement/MovementGenerators
${CMAKE_CURRENT_SOURCE_DIR}/Movement/Waypoints
${CMAKE_CURRENT_SOURCE_DIR}/OutdoorPvP
${CMAKE_CURRENT_SOURCE_DIR}/OutdoorPvP/Zones
${CMAKE_CURRENT_SOURCE_DIR}/Pools
${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders
${CMAKE_CURRENT_SOURCE_DIR}/Quests
@@ -198,6 +197,8 @@ include_directories(
add_library(game STATIC ${game_STAT_SRCS})
add_dependencies(game revision.h)
# Generate precompiled header
if( USE_COREPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
+2
View File
@@ -141,6 +141,8 @@ include_directories(
add_library(scripts STATIC ${scripts_STAT_SRCS})
add_dependencies(scripts revision.h)
# Generate precompiled header
if( USE_SCRIPTPCH )
if(CMAKE_COMPILER_IS_GNUCXX)
+2 -1
View File
@@ -116,7 +116,6 @@ include_directories(
${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators
${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP
${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP/Zones
${CMAKE_SOURCE_DIR}/src/server/game/Pools
${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders
${CMAKE_SOURCE_DIR}/src/server/game/Quests
@@ -149,6 +148,8 @@ if( NOT WIN32 )
add_definitions(-D_TRINITY_CORE_CONFIG="${CONF_DIR}/worldserver.conf")
endif()
add_dependencies(worldserver revision.h)
if( UNIX )
set(worldserver_LINK_FLAGS "-pthread -lncurses ${worldserver_LINK_FLAGS}")
endif()