Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself.

This commit is contained in:
Machiavelli
2011-12-19 22:06:29 +01:00
parent 8e0be985fd
commit 6c03bf9535
18 changed files with 29 additions and 30 deletions
@@ -840,7 +840,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
me->Mount(action.mount.modelId);
}
else
me->Unmount();
me->Dismount();
break;
}
+1 -1
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@@ -108,7 +108,7 @@ enum EventAI_ActionType
ACTION_T_SET_SHEATH = 40, // Sheath (0-passive, 1-melee, 2-ranged)
ACTION_T_FORCE_DESPAWN = 41, // No Params
ACTION_T_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue, format(0-flat, 1-percent from max health)
ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to dismount)
ACTION_T_SET_PHASE_MASK = 97,
ACTION_T_SET_STAND_STATE = 98,
@@ -994,7 +994,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
(*itr)->ToUnit()->Mount(e.action.morphOrMount.model);
}
else
(*itr)->ToUnit()->Unmount();
(*itr)->ToUnit()->Dismount();
}
delete targets;
@@ -408,7 +408,7 @@ enum SMART_ACTION
SMART_ACTION_SET_SHEATH = 40, // Sheath (0-unarmed, 1-melee, 2-ranged)
SMART_ACTION_FORCE_DESPAWN = 41, // timer
SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue(+pct, -flat)
SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to dismount)
SMART_ACTION_SET_INGAME_PHASE_MASK = 44, // mask
SMART_ACTION_SET_DATA = 45, // Field, Data (only creature TODO)
+1 -1
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@@ -122,7 +122,7 @@ bool ChatHandler::HandleDismountCommand(const char* /*args*/)
return false;
}
m_session->GetPlayer()->Unmount();
m_session->GetPlayer()->Dismount();
m_session->GetPlayer()->RemoveAurasByType(SPELL_AURA_MOUNTED);
return true;
}
+1 -1
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@@ -20198,7 +20198,7 @@ bool Player::ActivateTaxiPathTo(uint32 taxi_path_id, uint32 spellid /*= 0*/)
void Player::CleanupAfterTaxiFlight()
{
m_taxi.ClearTaxiDestinations(); // not destinations, clear source node
Unmount();
Dismount();
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);
getHostileRefManager().setOnlineOfflineState(true);
}
+7 -7
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@@ -11942,7 +11942,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry)
RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MOUNT);
}
void Unit::Unmount()
void Unit::Dismount()
{
if (!IsMounted())
return;
@@ -11963,7 +11963,7 @@ void Unit::Unmount()
data.appendPackGUID(GetGUID());
SendMessageToSet(&data, true);
// unmount as a vehicle
// dismount as a vehicle
if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit())
{
// Send other players that we are no longer a vehicle
@@ -12085,7 +12085,7 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy)
}
if (!(creature->GetCreatureInfo()->type_flags & CREATURE_TYPEFLAGS_MOUNTED_COMBAT))
Unmount();
Dismount();
}
for (Unit::ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
@@ -15852,9 +15852,9 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
if (!charmer)
return false;
// unmount players when charmed
// dismount players when charmed
if (GetTypeId() == TYPEID_PLAYER)
Unmount();
Dismount();
ASSERT(type != CHARM_TYPE_POSSESS || charmer->GetTypeId() == TYPEID_PLAYER);
ASSERT((type == CHARM_TYPE_VEHICLE) == IsVehicle());
@@ -17000,7 +17000,7 @@ void Unit::_EnterVehicle(Vehicle* vehicle, int8 seatId, AuraApplication const* a
InterruptNonMeleeSpells(false);
player->StopCastingCharm();
player->StopCastingBindSight();
Unmount();
Dismount();
RemoveAurasByType(SPELL_AURA_MOUNTED);
// drop flag at invisible in bg
@@ -17100,7 +17100,7 @@ void Unit::_ExitVehicle(Position const* exitPosition)
// Vehicle just died, we die too
if (vehicle->GetBase()->getDeathState() == JUST_DIED)
setDeathState(JUST_DIED);
// If for other reason we as minion are exiting the vehicle (ejected, master unmounted) - unsummon
// If for other reason we as minion are exiting the vehicle (ejected, master dismounted) - unsummon
else
ToTempSummon()->UnSummon(2000); // Approximation
}
+2 -2
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@@ -65,7 +65,7 @@ enum SpellAuraInterruptFlags
AURA_INTERRUPT_FLAG_MOVE = 0x00000008, // 3 removed by any movement
AURA_INTERRUPT_FLAG_TURNING = 0x00000010, // 4 removed by any turning
AURA_INTERRUPT_FLAG_JUMP = 0x00000020, // 5 removed by entering combat
AURA_INTERRUPT_FLAG_NOT_MOUNTED = 0x00000040, // 6 removed by unmounting
AURA_INTERRUPT_FLAG_NOT_MOUNTED = 0x00000040, // 6 removed by dismounting
AURA_INTERRUPT_FLAG_NOT_ABOVEWATER = 0x00000080, // 7 removed by entering water
AURA_INTERRUPT_FLAG_NOT_UNDERWATER = 0x00000100, // 8 removed by leaving water
AURA_INTERRUPT_FLAG_NOT_SHEATHED = 0x00000200, // 9 removed by unsheathing
@@ -1441,7 +1441,7 @@ class Unit : public WorldObject
bool IsMounted() const { return HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT); }
uint32 GetMountID() const { return GetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID); }
void Mount(uint32 mount, uint32 vehicleId = 0, uint32 creatureEntry = 0);
void Unmount();
void Dismount();
uint16 GetMaxSkillValueForLevel(Unit const* target = NULL) const { return (target ? getLevelForTarget(target) : getLevel()) * 5; }
void DealDamageMods(Unit* pVictim, uint32 &damage, uint32* absorb);
@@ -1609,7 +1609,7 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recv_data*/)
return;
}
_player->Unmount();
_player->Dismount();
_player->RemoveAurasByType(SPELL_AURA_MOUNTED);
}
@@ -299,7 +299,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data)
// if we boarded a transport, add us to it
if (plMover && !plMover->GetTransport())
{
// elevators also cause the client to send MOVEMENTFLAG_ONTRANSPORT - just unmount if the guid can be found in the transport list
// elevators also cause the client to send MOVEMENTFLAG_ONTRANSPORT - just dismount if the guid can be found in the transport list
for (MapManager::TransportSet::const_iterator iter = sMapMgr->m_Transports.begin(); iter != sMapMgr->m_Transports.end(); ++iter)
{
if ((*iter)->GetGUID() == movementInfo.t_guid)
-1
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@@ -225,7 +225,6 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
//! Delete packet after processing by default
bool deletePacket = true;
//! To prevent infinite loop
bool delayedPackets = false;
WorldPacket* firstDelayedPacket = NULL;
//! If _recvQueue.peek() == firstDelayedPacket it means that in this Update call, we've processed all
//! *properly timed* packets, and we're now at the part of the queue where we find
@@ -2821,7 +2821,7 @@ void AuraEffect::HandleAuraMounted(AuraApplication const* aurApp, uint8 mode, bo
}
else
{
target->Unmount();
target->Dismount();
//some mounts like Headless Horseman's Mount or broom stick are skill based spell
// need to remove ALL arura related to mounts, this will stop client crash with broom stick
// and never endless flying after using Headless Horseman's Mount