Core/Misc: Some random meaningless Engrish to English conversion in a method name because Discovered is too lazy to do it himself.
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@@ -840,7 +840,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
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me->Mount(action.mount.modelId);
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}
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else
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me->Unmount();
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me->Dismount();
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break;
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}
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@@ -108,7 +108,7 @@ enum EventAI_ActionType
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ACTION_T_SET_SHEATH = 40, // Sheath (0-passive, 1-melee, 2-ranged)
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ACTION_T_FORCE_DESPAWN = 41, // No Params
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ACTION_T_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue, format(0-flat, 1-percent from max health)
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ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
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ACTION_T_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to dismount)
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ACTION_T_SET_PHASE_MASK = 97,
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ACTION_T_SET_STAND_STATE = 98,
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@@ -994,7 +994,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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(*itr)->ToUnit()->Mount(e.action.morphOrMount.model);
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}
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else
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(*itr)->ToUnit()->Unmount();
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(*itr)->ToUnit()->Dismount();
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}
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delete targets;
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@@ -408,7 +408,7 @@ enum SMART_ACTION
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SMART_ACTION_SET_SHEATH = 40, // Sheath (0-unarmed, 1-melee, 2-ranged)
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SMART_ACTION_FORCE_DESPAWN = 41, // timer
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SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue(+pct, -flat)
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SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
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SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to dismount)
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SMART_ACTION_SET_INGAME_PHASE_MASK = 44, // mask
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SMART_ACTION_SET_DATA = 45, // Field, Data (only creature TODO)
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@@ -122,7 +122,7 @@ bool ChatHandler::HandleDismountCommand(const char* /*args*/)
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return false;
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}
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m_session->GetPlayer()->Unmount();
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m_session->GetPlayer()->Dismount();
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m_session->GetPlayer()->RemoveAurasByType(SPELL_AURA_MOUNTED);
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return true;
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}
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@@ -20198,7 +20198,7 @@ bool Player::ActivateTaxiPathTo(uint32 taxi_path_id, uint32 spellid /*= 0*/)
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void Player::CleanupAfterTaxiFlight()
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{
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m_taxi.ClearTaxiDestinations(); // not destinations, clear source node
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Unmount();
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Dismount();
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RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT);
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getHostileRefManager().setOnlineOfflineState(true);
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}
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@@ -11942,7 +11942,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry)
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RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MOUNT);
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}
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void Unit::Unmount()
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void Unit::Dismount()
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{
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if (!IsMounted())
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return;
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@@ -11963,7 +11963,7 @@ void Unit::Unmount()
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data.appendPackGUID(GetGUID());
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SendMessageToSet(&data, true);
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// unmount as a vehicle
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// dismount as a vehicle
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if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit())
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{
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// Send other players that we are no longer a vehicle
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@@ -12085,7 +12085,7 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy)
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}
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if (!(creature->GetCreatureInfo()->type_flags & CREATURE_TYPEFLAGS_MOUNTED_COMBAT))
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Unmount();
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Dismount();
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}
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for (Unit::ControlList::iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
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@@ -15852,9 +15852,9 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
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if (!charmer)
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return false;
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// unmount players when charmed
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// dismount players when charmed
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if (GetTypeId() == TYPEID_PLAYER)
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Unmount();
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Dismount();
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ASSERT(type != CHARM_TYPE_POSSESS || charmer->GetTypeId() == TYPEID_PLAYER);
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ASSERT((type == CHARM_TYPE_VEHICLE) == IsVehicle());
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@@ -17000,7 +17000,7 @@ void Unit::_EnterVehicle(Vehicle* vehicle, int8 seatId, AuraApplication const* a
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InterruptNonMeleeSpells(false);
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player->StopCastingCharm();
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player->StopCastingBindSight();
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Unmount();
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Dismount();
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RemoveAurasByType(SPELL_AURA_MOUNTED);
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// drop flag at invisible in bg
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@@ -17100,7 +17100,7 @@ void Unit::_ExitVehicle(Position const* exitPosition)
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// Vehicle just died, we die too
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if (vehicle->GetBase()->getDeathState() == JUST_DIED)
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setDeathState(JUST_DIED);
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// If for other reason we as minion are exiting the vehicle (ejected, master unmounted) - unsummon
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// If for other reason we as minion are exiting the vehicle (ejected, master dismounted) - unsummon
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else
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ToTempSummon()->UnSummon(2000); // Approximation
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}
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@@ -65,7 +65,7 @@ enum SpellAuraInterruptFlags
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AURA_INTERRUPT_FLAG_MOVE = 0x00000008, // 3 removed by any movement
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AURA_INTERRUPT_FLAG_TURNING = 0x00000010, // 4 removed by any turning
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AURA_INTERRUPT_FLAG_JUMP = 0x00000020, // 5 removed by entering combat
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AURA_INTERRUPT_FLAG_NOT_MOUNTED = 0x00000040, // 6 removed by unmounting
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AURA_INTERRUPT_FLAG_NOT_MOUNTED = 0x00000040, // 6 removed by dismounting
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AURA_INTERRUPT_FLAG_NOT_ABOVEWATER = 0x00000080, // 7 removed by entering water
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AURA_INTERRUPT_FLAG_NOT_UNDERWATER = 0x00000100, // 8 removed by leaving water
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AURA_INTERRUPT_FLAG_NOT_SHEATHED = 0x00000200, // 9 removed by unsheathing
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@@ -1441,7 +1441,7 @@ class Unit : public WorldObject
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bool IsMounted() const { return HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT); }
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uint32 GetMountID() const { return GetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID); }
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void Mount(uint32 mount, uint32 vehicleId = 0, uint32 creatureEntry = 0);
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void Unmount();
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void Dismount();
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uint16 GetMaxSkillValueForLevel(Unit const* target = NULL) const { return (target ? getLevelForTarget(target) : getLevel()) * 5; }
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void DealDamageMods(Unit* pVictim, uint32 &damage, uint32* absorb);
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@@ -1609,7 +1609,7 @@ void WorldSession::HandleCancelMountAuraOpcode(WorldPacket & /*recv_data*/)
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return;
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}
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_player->Unmount();
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_player->Dismount();
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_player->RemoveAurasByType(SPELL_AURA_MOUNTED);
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}
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@@ -299,7 +299,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data)
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// if we boarded a transport, add us to it
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if (plMover && !plMover->GetTransport())
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{
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// elevators also cause the client to send MOVEMENTFLAG_ONTRANSPORT - just unmount if the guid can be found in the transport list
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// elevators also cause the client to send MOVEMENTFLAG_ONTRANSPORT - just dismount if the guid can be found in the transport list
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for (MapManager::TransportSet::const_iterator iter = sMapMgr->m_Transports.begin(); iter != sMapMgr->m_Transports.end(); ++iter)
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{
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if ((*iter)->GetGUID() == movementInfo.t_guid)
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@@ -225,7 +225,6 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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//! Delete packet after processing by default
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bool deletePacket = true;
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//! To prevent infinite loop
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bool delayedPackets = false;
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WorldPacket* firstDelayedPacket = NULL;
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//! If _recvQueue.peek() == firstDelayedPacket it means that in this Update call, we've processed all
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//! *properly timed* packets, and we're now at the part of the queue where we find
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@@ -2821,7 +2821,7 @@ void AuraEffect::HandleAuraMounted(AuraApplication const* aurApp, uint8 mode, bo
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}
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else
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{
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target->Unmount();
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target->Dismount();
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//some mounts like Headless Horseman's Mount or broom stick are skill based spell
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// need to remove ALL arura related to mounts, this will stop client crash with broom stick
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// and never endless flying after using Headless Horseman's Mount
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