*code cleanup

*totally destroyed m_creature, use "me" for future coding

--HG--
branch : trunk
This commit is contained in:
Rat
2010-04-14 23:07:41 +02:00
parent cc262e1cde
commit 6bcb297de4
403 changed files with 9851 additions and 9852 deletions
@@ -148,11 +148,11 @@ struct npc_the_scourge_cauldronAI : public ScriptedAI
void DoDie()
{
//summoner dies here
m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
//override any database `spawntimesecs` to prevent duplicated summons
uint32 rTime = m_creature->GetRespawnDelay();
uint32 rTime = me->GetRespawnDelay();
if (rTime<600)
m_creature->SetRespawnDelay(600);
me->SetRespawnDelay(600);
}
void MoveInLineOfSight(Unit *who)
@@ -162,13 +162,13 @@ struct npc_the_scourge_cauldronAI : public ScriptedAI
if (who->GetTypeId() == TYPEID_PLAYER)
{
switch(m_creature->GetAreaId())
switch(me->GetAreaId())
{
case 199: //felstone
if (CAST_PLR(who)->GetQuestStatus(5216) == QUEST_STATUS_INCOMPLETE ||
CAST_PLR(who)->GetQuestStatus(5229) == QUEST_STATUS_INCOMPLETE)
{
m_creature->SummonCreature(11075, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
me->SummonCreature(11075, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
DoDie();
}
break;
@@ -176,7 +176,7 @@ struct npc_the_scourge_cauldronAI : public ScriptedAI
if (CAST_PLR(who)->GetQuestStatus(5219) == QUEST_STATUS_INCOMPLETE ||
CAST_PLR(who)->GetQuestStatus(5231) == QUEST_STATUS_INCOMPLETE)
{
m_creature->SummonCreature(11077, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
me->SummonCreature(11077, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000);
DoDie();
}
break;
@@ -184,7 +184,7 @@ struct npc_the_scourge_cauldronAI : public ScriptedAI
if (CAST_PLR(who)->GetQuestStatus(5225) == QUEST_STATUS_INCOMPLETE ||
CAST_PLR(who)->GetQuestStatus(5235) == QUEST_STATUS_INCOMPLETE)
{
m_creature->SummonCreature(11078, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
me->SummonCreature(11078, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
DoDie();
}
break;
@@ -192,7 +192,7 @@ struct npc_the_scourge_cauldronAI : public ScriptedAI
if (CAST_PLR(who)->GetQuestStatus(5222) == QUEST_STATUS_INCOMPLETE ||
CAST_PLR(who)->GetQuestStatus(5233) == QUEST_STATUS_INCOMPLETE)
{
m_creature->SummonCreature(11076, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
me->SummonCreature(11076, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
DoDie();
}
break;
@@ -223,8 +223,8 @@ struct npc_andorhal_towerAI : public Scripted_NoMovementAI
if (!pWho || pWho->GetTypeId() != TYPEID_PLAYER)
return;
if (m_creature->FindNearestGameObject(GO_BEACON_TORCH, 10.0f))
CAST_PLR(pWho)->KilledMonsterCredit(m_creature->GetEntry(), m_creature->GetGUID());
if (me->FindNearestGameObject(GO_BEACON_TORCH, 10.0f))
CAST_PLR(pWho)->KilledMonsterCredit(me->GetEntry(), me->GetGUID());
}
};