*code cleanup

*totally destroyed m_creature, use "me" for future coding

--HG--
branch : trunk
This commit is contained in:
Rat
2010-04-14 23:07:41 +02:00
parent cc262e1cde
commit 6bcb297de4
403 changed files with 9851 additions and 9852 deletions
+17 -17
View File
@@ -166,44 +166,44 @@ struct npc_ranger_lilathaAI : public npc_escortAI
{
case 0:
{
m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20))
Cage->SetGoState(GO_STATE_ACTIVE);
DoScriptText(SAY_START, m_creature, pPlayer);
DoScriptText(SAY_START, me, pPlayer);
break;
}
case 5:
DoScriptText(SAY_PROGRESS1, m_creature, pPlayer);
DoScriptText(SAY_PROGRESS1, me, pPlayer);
case 11:
DoScriptText(SAY_PROGRESS2, m_creature, pPlayer);
m_creature->SetOrientation(4.762841);
DoScriptText(SAY_PROGRESS2, me, pPlayer);
me->SetOrientation(4.762841);
break;
case 18:
{
DoScriptText(SAY_PROGRESS3, m_creature, pPlayer);
Creature* Summ1 = m_creature->SummonCreature(16342, 7627.083984, -7532.538086, 152.128616, 1.082733, TEMPSUMMON_DEAD_DESPAWN, 0);
Creature* Summ2 = m_creature->SummonCreature(16343, 7620.432129, -7532.550293, 152.454865, 0.827478, TEMPSUMMON_DEAD_DESPAWN, 0);
DoScriptText(SAY_PROGRESS3, me, pPlayer);
Creature* Summ1 = me->SummonCreature(16342, 7627.083984, -7532.538086, 152.128616, 1.082733, TEMPSUMMON_DEAD_DESPAWN, 0);
Creature* Summ2 = me->SummonCreature(16343, 7620.432129, -7532.550293, 152.454865, 0.827478, TEMPSUMMON_DEAD_DESPAWN, 0);
if (Summ1 && Summ2)
{
Summ1->Attack(m_creature, true);
Summ1->Attack(me, true);
Summ2->Attack(pPlayer, true);
}
m_creature->AI()->AttackStart(Summ1);
me->AI()->AttackStart(Summ1);
break;
}
case 19: m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); break;
case 25: m_creature->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); break;
case 19: me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); break;
case 25: me->AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE); break;
case 30:
if (pPlayer && pPlayer->GetTypeId() == TYPEID_PLAYER)
CAST_PLR(pPlayer)->GroupEventHappens(QUEST_ESCAPE_FROM_THE_CATACOMBS,m_creature);
CAST_PLR(pPlayer)->GroupEventHappens(QUEST_ESCAPE_FROM_THE_CATACOMBS,me);
break;
case 32:
m_creature->SetOrientation(2.978281);
DoScriptText(SAY_END1, m_creature, pPlayer);
me->SetOrientation(2.978281);
DoScriptText(SAY_END1, me, pPlayer);
break;
case 33:
m_creature->SetOrientation(5.858011);
DoScriptText(SAY_END2, m_creature, pPlayer);
me->SetOrientation(5.858011);
DoScriptText(SAY_END2, me, pPlayer);
Unit* CaptainHelios = me->FindNearestCreature(NPC_CAPTAIN_HELIOS, 50);
if (CaptainHelios)
DoScriptText(SAY_CAPTAIN_ANSWER, CaptainHelios, pPlayer);