Core: Revert async query handling in the guild loading code to remove coding style issues.

Also fixes the compiling on Linux.

--HG--
branch : trunk
This commit is contained in:
linencloth
2010-09-19 01:31:39 +02:00
parent 33babfa2d2
commit 6bad14d5a2
2 changed files with 19 additions and 107 deletions
+15 -89
View File
@@ -3451,46 +3451,19 @@ void ObjectMgr::LoadGuilds()
{
Guild *newGuild;
QueryCallback<int> callback[MAX_OBJMGR_QUERY_CALLBACK];
SQLQueryHolder generalHolder;
generalHolder.SetSize(MAX_OBJMGR_QUERY_CALLBACK);
SQLQueryHolder guildEventHolder;
guildEventHolder.SetSize(MAX_OBJMGR_QUERY_CALLBACK);
SQLQueryHolder guildBankEventHolder;
guildBankEventHolder.SetSize(MAX_OBJMGR_QUERY_CALLBACK);
SQLQueryHolder guildBankHolder;
guildBankHolder.SetSize(MAX_OBJMGR_QUERY_CALLBACK);
// 0 1 2 3 4 5 6
guildEventHolder.SetQuery(OBJMGR_QUERY_CALLBACK_GUILDEVENTS, "SELECT LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp, guildid FROM guild_eventlog ORDER BY TimeStamp DESC, LogGuid DESC");
// 0 1 2 3 4 5 6 7 8
guildBankEventHolder.SetQuery(OBJMGR_QUERY_CALLBACK_GUILDBANKEVENTS, "SELECT LogGuid, EventType, PlayerGuid, ItemOrMoney, ItemStackCount, DestTabId, TimeStamp, guildid, TabId FROM guild_bank_eventlog ORDER BY TimeStamp DESC,LogGuid DESC");
// 0 1 2 3 4
guildBankHolder.SetQuery(OBJMGR_QUERY_CALLBACK_GUILDBANKS, "SELECT TabId, TabName, TabIcon, TabText, guildid FROM guild_bank_tab ORDER BY TabId");
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
guildBankHolder.SetQuery(OBJMGR_QUERY_CALLBACK_GUILDBANK_ITEMS, "SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, TabId, SlotId, item_guid, item_entry, guildid FROM guild_bank_item JOIN item_instance ON item_guid = guid");
// 0 1 2 3 4 5 6
generalHolder.SetQuery(OBJMGR_QUERY_CALLBACK_GUILDS, "SELECT guild.guildid,guild.name,leaderguid,EmblemStyle,EmblemColor,BorderStyle,BorderColor,"
QueryResult result = CharacterDatabase.Query("SELECT guild.guildid,guild.name,leaderguid,EmblemStyle,EmblemColor,BorderStyle,BorderColor,"
// 7 8 9 10 11 12
"BackgroundColor,info,motd,createdate,BankMoney,COUNT(guild_bank_tab.guildid) "
"FROM guild LEFT JOIN guild_bank_tab ON guild.guildid = guild_bank_tab.guildid GROUP BY guild.guildid ORDER BY guildid ASC");
// load guild ranks
// 0 1 2 3 4
generalHolder.SetQuery(OBJMGR_QUERY_CALLBACK_GUILDRANKS, "SELECT guildid,rid,rname,rights,BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
QueryResult guildRanksResult = CharacterDatabase.Query("SELECT guildid,rid,rname,rights,BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
// load guild members
// 0 1 2 3 4 5 6
generalHolder.SetQuery(OBJMGR_QUERY_CALLBACK_GUILDMEMBERS, "SELECT guildid,guild_member.guid,rank,pnote,offnote,BankResetTimeMoney,BankRemMoney,"
QueryResult guildMembersResult = CharacterDatabase.Query("SELECT guildid,guild_member.guid,rank,pnote,offnote,BankResetTimeMoney,BankRemMoney,"
// 7 8 9 10 11 12
"BankResetTimeTab0,BankRemSlotsTab0,BankResetTimeTab1,BankRemSlotsTab1,BankResetTimeTab2,BankRemSlotsTab2,"
// 13 14 15 16 17 18
@@ -3501,23 +3474,9 @@ void ObjectMgr::LoadGuilds()
// load guild bank tab rights
// 0 1 2 3 4
generalHolder.SetQuery(OBJMGR_QUERY_CALLBACK_GUILDBANKTABRIGHTS, "SELECT guildid,TabId,rid,gbright,SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
QueryResult guildBankTabRightsResult = CharacterDatabase.Query("SELECT guildid,TabId,rid,gbright,SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
QueryResultHolderFuture generalHolderFuture = CharacterDatabase.DelayQueryHolder(&generalHolder);
QueryResultHolderFuture guildEventHolderFuture = CharacterDatabase.DelayQueryHolder(&guildEventHolder);
QueryResultHolderFuture guildBankEventHolderFuture = CharacterDatabase.DelayQueryHolder(&guildBankEventHolder);
QueryResultHolderFuture guildBankHolderFuture = CharacterDatabase.DelayQueryHolder(&guildBankHolder);
while(!generalHolderFuture.ready())
Sleep(5);
QueryResult result = generalHolder.GetResult(OBJMGR_QUERY_CALLBACK_GUILDS);
QueryResult guildRanksResult = generalHolder.GetResult(OBJMGR_QUERY_CALLBACK_GUILDRANKS);
QueryResult guildMembersResult = generalHolder.GetResult(OBJMGR_QUERY_CALLBACK_GUILDMEMBERS);
QueryResult guildBankTabRightsResult = generalHolder.GetResult(OBJMGR_QUERY_CALLBACK_GUILDBANKTABRIGHTS);
if (!result)
{
barGoLink bar(1);
@@ -3565,53 +3524,20 @@ void ObjectMgr::LoadGuilds()
for(GuildMap::iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
GuildVector[itr->second->GetId()] = (*itr).second;
UNORDERED_MAP<ObjectMgrQueryCallbacks, QueryResultHolderFuture*> callbackMap;
callbackMap[OBJMGR_QUERY_CALLBACK_GUILDEVENTS] = &guildEventHolderFuture;
callbackMap[OBJMGR_QUERY_CALLBACK_GUILDBANKEVENTS] = &guildBankEventHolderFuture;
callbackMap[OBJMGR_QUERY_CALLBACK_GUILDBANKS] = &guildBankHolderFuture;
// 0 1 2 3 4 5 6
QueryResult guildEventResult = CharacterDatabase.Query("SELECT LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp, guildid FROM guild_eventlog ORDER BY TimeStamp DESC, LogGuid DESC");
UNORDERED_MAP<ObjectMgrQueryCallbacks, QueryResultHolderFuture*>::iterator callbackItr = callbackMap.begin();
while(!callbackMap.empty())
{
if(callbackItr->second->ready())
{
switch(callbackItr->first)
{
case OBJMGR_QUERY_CALLBACK_GUILDEVENTS:
{
QueryResult result = guildEventHolder.GetResult(OBJMGR_QUERY_CALLBACK_GUILDEVENTS);
// 0 1 2 3 4 5 6 7 8
QueryResult guildBankEventResult = CharacterDatabase.Query("SELECT LogGuid, EventType, PlayerGuid, ItemOrMoney, ItemStackCount, DestTabId, TimeStamp, guildid, TabId FROM guild_bank_eventlog ORDER BY TimeStamp DESC,LogGuid DESC");
LoadGuildEvents(GuildVector, result);
break;
}
case OBJMGR_QUERY_CALLBACK_GUILDBANKEVENTS:
{
QueryResult result = guildBankEventHolder.GetResult(OBJMGR_QUERY_CALLBACK_GUILDBANKEVENTS);
// 0 1 2 3 4
QueryResult guildBankTabResult = CharacterDatabase.Query("SELECT TabId, TabName, TabIcon, TabText, guildid FROM guild_bank_tab ORDER BY TabId");
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
QueryResult guildBankItemResult = CharacterDatabase.Query("SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, TabId, SlotId, item_guid, item_entry, guildid FROM guild_bank_item JOIN item_instance ON item_guid = guid");
LoadGuildBankEvents(GuildVector, result);
break;
}
case OBJMGR_QUERY_CALLBACK_GUILDBANKS:
{
QueryResult result = guildBankHolder.GetResult(OBJMGR_QUERY_CALLBACK_GUILDBANKS);
QueryResult itemResult = guildBankHolder.GetResult(OBJMGR_QUERY_CALLBACK_GUILDBANK_ITEMS);
LoadGuildBanks(GuildVector, result, itemResult);
break;
}
}
callbackMap.erase(callbackItr++);
}
else
++callbackItr;
if(callbackItr == callbackMap.end())
{
callbackItr = callbackMap.begin();
Sleep(5);
}
}
LoadGuildEvents(GuildVector, guildEventResult);
LoadGuildBankEvents(GuildVector, guildBankEventResult);
LoadGuildBanks(GuildVector, guildBankTabResult, guildBankItemResult);
//delete unused LogGuid records in guild_eventlog and guild_bank_eventlog table
//you can comment these lines if you don't plan to change CONFIG_GUILD_EVENT_LOG_COUNT and CONFIG_GUILD_BANK_EVENT_LOG_COUNT
-14
View File
@@ -359,20 +359,6 @@ extern LanguageDesc lang_description[LANGUAGES_COUNT];
class PlayerDumpReader;
enum ObjectMgrQueryCallbacks
{
OBJMGR_QUERY_CALLBACK_GUILDEVENTS,
OBJMGR_QUERY_CALLBACK_GUILDBANKEVENTS,
OBJMGR_QUERY_CALLBACK_GUILDBANKS,
OBJMGR_QUERY_CALLBACK_GUILDBANK_ITEMS,
OBJMGR_QUERY_CALLBACK_GUILDS,
OBJMGR_QUERY_CALLBACK_GUILDRANKS,
OBJMGR_QUERY_CALLBACK_GUILDMEMBERS,
OBJMGR_QUERY_CALLBACK_GUILDBANKTABRIGHTS,
MAX_OBJMGR_QUERY_CALLBACK
};
class ObjectMgr
{
friend class PlayerDumpReader;