*Add spell_dbc table to store dbc entries not present in client

*Remove workaround from Demonic Circle code and use the sql table instead.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-08-27 17:44:30 +02:00
parent 562b4fc0a4
commit 6b703d600b
13 changed files with 440 additions and 48 deletions
+9 -3
View File
@@ -165,13 +165,17 @@ static bool LoadDBC_assert_print(uint32 fsize,uint32 rsize, const std::string& f
}
template<class T>
inline void LoadDBC(uint32& availableDbcLocales,barGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, const std::string& dbc_path, const std::string& filename)
inline void LoadDBC(uint32& availableDbcLocales,barGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, const std::string& dbc_path, const std::string& filename, const std::string * custom_entries = NULL, const std::string * idname = NULL)
{
// compatibility format and C++ structure sizes
assert(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()),sizeof(T),filename));
std::string dbc_filename = dbc_path + filename;
if(storage.Load(dbc_filename.c_str()))
SqlDbc * sql = NULL;
if (custom_entries)
sql = new SqlDbc(&filename,custom_entries, idname,storage.GetFormat());
if(storage.Load(dbc_filename.c_str(), sql))
{
bar.step();
for(uint8 i = 0; i < MAX_LOCALE; ++i)
@@ -198,6 +202,8 @@ inline void LoadDBC(uint32& availableDbcLocales,barGoLink& bar, StoreProblemList
else
errlist.push_back(dbc_filename);
}
if (sql)
delete sql;
}
void LoadDBCStores(const std::string& dataPath)
@@ -316,7 +322,7 @@ void LoadDBCStores(const std::string& dataPath)
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineStore, dbcPath,"SkillLine.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineAbilityStore, dbcPath,"SkillLineAbility.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSoundEntriesStore, dbcPath,"SoundEntries.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellStore, dbcPath,"Spell.dbc");
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellStore, dbcPath,"Spell.dbc", &CustomSpellEntryfmt, &CustomSpellEntryIndex);
for(uint32 i = 1; i < sSpellStore.GetNumRows(); ++i)
{
SpellEntry const * spell = sSpellStore.LookupEntry(i);
+1 -1
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@@ -1336,7 +1336,7 @@ struct SpellEntry
uint32 Category; // 1 m_category
uint32 Dispel; // 2 m_dispelType
uint32 Mechanic; // 3 m_mechanic
uint32 Attributes; // 4 m_attribute
uint32 Attributes; // 4 m_attributes
uint32 AttributesEx; // 5 m_attributesEx
uint32 AttributesEx2; // 6 m_attributesExB
uint32 AttributesEx3; // 7 m_attributesExC
+3 -1
View File
@@ -86,7 +86,9 @@ const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
const char SpellCastTimefmt[]="nixx";
const char SpellDurationfmt[]="niii";
const char SpellEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixx";
const char SpellEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixx";
const std::string CustomSpellEntryfmt="pappppppppaaapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaa";
const std::string CustomSpellEntryIndex = "Id";
const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixxx";
const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
+11 -10
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@@ -4468,9 +4468,6 @@ void AuraEffect::HandleAuraPeriodicDummy(bool apply, bool Real, bool changeAmoun
if(!Real && !changeAmount)
return;
// For prevent double apply bonuses
bool loading = (m_target->GetTypeId() == TYPEID_PLAYER && ((Player*)m_target)->GetSession()->PlayerLoading());
Unit* caster = GetCaster();
SpellEntry const*spell = GetSpellProto();
@@ -4496,17 +4493,14 @@ void AuraEffect::HandleAuraPeriodicDummy(bool apply, bool Real, bool changeAmoun
{
// Demonic Circle
case 48018:
if (apply)
// set to false at initial cast to enable button at next enable in periodic handler
m_target->SendAuraVisualForSelf(false,62388);
else
if (!apply)
{
// Do not remove GO when aura is removed by stack
// to prevent remove GO added by new spell
// old one is already removed
if (GetParentAura()->GetRemoveMode()!=AURA_REMOVE_BY_STACK)
m_target->RemoveGameObject(spell->Id,true);
m_target->SendAuraVisualForSelf(false,62388);
m_target->RemoveAura(62388);
}
break;
}
@@ -6380,8 +6374,15 @@ void AuraEffect::PeriodicDummyTick()
// Demonic Circle
case 48018:
if(GameObject* obj = m_target->GetGameObject(spell->Id))
// We must take a range of teleport spell, not summon.
m_target->SendAuraVisualForSelf(m_target->IsWithinDist(obj, GetSpellMaxRange(48020, true)), 62388, 1);
{
if (m_target->IsWithinDist(obj, GetSpellMaxRange(48020, true)))
{
if (!m_target->HasAura(62388))
m_target->CastSpell(m_target, 62388, true);
}
else
m_target->RemoveAura(62388);
}
return;
}
break;
-22
View File
@@ -3666,25 +3666,6 @@ int32 Unit::GetMaxNegativeAuraModifierByMiscValue(AuraType auratype, int32 misc_
return modifier;
}
void Unit::SendAuraVisualForSelf(bool apply, uint32 id, uint8 effmask)
{
WorldPacket data(SMSG_AURA_UPDATE);
data.append(GetPackGUID());
// use always free 64+ slots
data << uint8(MAX_AURAS);
if (!apply)
{
data << uint32(0);
SendMessageToSet(&data, true);
return;
}
data << uint32(id);
data << uint8(AFLAG_CASTER | AFLAG_POSITIVE | effmask);
data << uint8(getLevel());
data << uint8(1);
SendMessageToSet(&data, true);
}
bool Unit::AddAura(Aura *Aur, bool handleEffects)
{
// aura doesn't apply effects-return
@@ -4274,9 +4255,6 @@ bool Unit::HasAura(uint32 spellId, uint64 caster) const
//Special case for non existing spell
if (spellId==61988)
return HasAura(61987, caster) || HasAura(25771, caster);
// Demonic Circle - special aura for client
else if (spellId==62388)
return HasAura(48018, caster);
if (Aura * aur = GetAura(spellId, caster))
return true;
-1
View File
@@ -1642,7 +1642,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
}
void SetVisibleAura(uint8 slot, Aura * aur){ m_visibleAuras[slot]=aur; }
void RemoveVisibleAura(uint8 slot){ m_visibleAuras.erase(slot); }
void SendAuraVisualForSelf(bool apply, uint32 id, uint8 effmask = 0);
AuraMap & GetAuras() { return m_Auras; }
AuraMap const& GetAuras() const { return m_Auras; }
+10 -5
View File
@@ -137,7 +137,7 @@ uint32 DBCFileLoader::GetFormatRecordSize(const char * format,int32* index_pos)
return recordsize;
}
char* DBCFileLoader::AutoProduceData(const char* format, uint32& records, char**& indexTable)
char* DBCFileLoader::AutoProduceData(const char* format, uint32& records, char**& indexTable, uint32 sqlRecordCount, uint32 sqlHighestIndex, char *& sqlDataTable)
{
/*
format STRING, NA, FLOAT,NA,INT <=>
@@ -168,6 +168,10 @@ char* DBCFileLoader::AutoProduceData(const char* format, uint32& records, char**
if(ind>maxi)maxi=ind;
}
// If higher index avalible from sql - use it instead of dbcs
if (sqlHighestIndex > maxi)
maxi = sqlHighestIndex;
++maxi;
records=maxi;
indexTable=new ptr[maxi];
@@ -175,15 +179,15 @@ char* DBCFileLoader::AutoProduceData(const char* format, uint32& records, char**
}
else
{
records = recordCount;
indexTable = new ptr[recordCount];
records = recordCount + sqlRecordCount;
indexTable = new ptr[recordCount+ sqlRecordCount];
}
char* dataTable= new char[recordCount*recordsize];
char* dataTable= new char[(recordCount + sqlRecordCount)*recordsize];
uint32 offset=0;
for(uint32 y =0;y<recordCount;y++)
for(uint32 y =0;y<recordCount;++y)
{
if(i>=0)
{
@@ -216,6 +220,7 @@ char* DBCFileLoader::AutoProduceData(const char* format, uint32& records, char**
}
}
}
sqlDataTable = dataTable + offset;
return dataTable;
}
+5 -2
View File
@@ -32,7 +32,9 @@ enum
FT_BYTE='b', //uint8
FT_SORT='d', //sorted by this field, field is not included
FT_IND='n', //the same,but parsed to data
FT_LOGIC='l' //Logical (boolean)
FT_LOGIC='l', //Logical (boolean)
FT_SQL_PRESENT='p', //Used in sql format to mark column present in sql dbc
FT_SQL_ABSENT='a' //Used in sql format to mark column absent in sql dbc
};
class DBCFileLoader
@@ -88,10 +90,11 @@ class DBCFileLoader
/// Get begin iterator over records
uint32 GetNumRows() const { return recordCount;}
uint32 GetRowSize() const { return recordSize;}
uint32 GetCols() const { return fieldCount; }
uint32 GetOffset(size_t id) const { return (fieldsOffset != NULL && id < fieldCount) ? fieldsOffset[id] : 0; }
bool IsLoaded() {return (data!=NULL);}
char* AutoProduceData(const char* fmt, uint32& count, char**& indexTable);
char* AutoProduceData(const char* fmt, uint32& count, char**& indexTable, uint32 sqlRecordCount, uint32 sqlHighestIndex, char *& sqlDataTable);
char* AutoProduceStrings(const char* fmt, char* dataTable);
static uint32 GetFormatRecordSize(const char * format, int32 * index_pos = NULL);
private:
+178 -3
View File
@@ -20,6 +20,8 @@
#define DBCSTORE_H
#include "DBCFileLoader.h"
#include "Log.h"
struct SqlDbc;
template<class T>
class DBCStorage
@@ -34,17 +36,152 @@ class DBCStorage
char const* GetFormat() const { return fmt; }
uint32 GetFieldCount() const { return fieldCount; }
bool Load(char const* fn)
bool Load(char const* fn, SqlDbc * sql)
{
DBCFileLoader dbc;
// Check if load was sucessful, only then continue
if(!dbc.Load(fn, fmt))
return false;
uint32 sqlRecordCount = 0;
uint32 sqlHighestIndex = 0;
Field *fields = NULL;
QueryResult *result = NULL;
// Load data from sql
if (sql)
{
std::string query = "SELECT * FROM `" + sql->sqlTableName;
if (sql->indexPos >= 0)
query +="` ORDER BY + `" + *sql->indexName + "` DESC";
query += ";";
result = WorldDatabase.Query(query.c_str());
if (result)
{
sqlRecordCount = result->GetRowCount();
if (sql->indexPos >= 0)
{
fields = result->Fetch();
sqlHighestIndex = fields[sql->sqlIndexPos].GetUInt32();
}
// Check if sql index pos is valid
if (int32(result->GetFieldCount()-1) < sql->sqlIndexPos)
{
sLog.outError("Invalid index pos for dbc:'%s'", sql->sqlTableName.c_str());
return false;
}
}
}
char * sqlDataTable;
fieldCount = dbc.GetCols();
m_dataTable = (T*)dbc.AutoProduceData(fmt,nCount,(char**&)indexTable);
m_dataTable = (T*)dbc.AutoProduceData(fmt,nCount,(char**&)indexTable, sqlRecordCount, sqlHighestIndex, sqlDataTable);
m_stringPoolList.push_back(dbc.AutoProduceStrings(fmt,(char*)m_dataTable));
// Insert sql data into arrays
if (result)
{
if (indexTable)
{
uint32 offset = 0;
uint32 rowIndex = dbc.GetNumRows();
do
{
if (!fields)
fields = result->Fetch();
if(sql->indexPos >= 0)
{
uint32 id = fields[sql->sqlIndexPos].GetUInt32();
if (indexTable[id])
{
sLog.outError("Index %d already exists in dbc:'%s'", id, sql->sqlTableName.c_str());
return false;
}
indexTable[id]=(T*)&sqlDataTable[offset];
}
else
indexTable[rowIndex]=(T*)&sqlDataTable[offset];
uint32 columnNumber = 0;
uint32 sqlColumnNumber = 0;
for(;columnNumber < sql->formatString->size();++columnNumber)
{
if ((*sql->formatString)[columnNumber] == FT_SQL_ABSENT)
{
switch(fmt[columnNumber])
{
case FT_FLOAT:
*((float*)(&sqlDataTable[offset]))= 0.0f;
offset+=4;
break;
case FT_IND:
case FT_INT:
*((uint32*)(&sqlDataTable[offset]))=uint32(0);
offset+=4;
break;
case FT_BYTE:
*((uint8*)(&sqlDataTable[offset]))=uint8(0);
offset+=1;
break;
case FT_STRING:
// Beginning of the pool - empty string
*((char**)(&sqlDataTable[offset]))=m_stringPoolList.back();
offset+=sizeof(char*);
break;
}
}
else if ((*sql->formatString)[columnNumber] == FT_SQL_PRESENT)
{
bool validSqlColumn = true;
switch(fmt[columnNumber])
{
case FT_FLOAT:
*((float*)(&sqlDataTable[offset]))=fields[sqlColumnNumber].GetFloat();
offset+=4;
break;
case FT_IND:
case FT_INT:
*((uint32*)(&sqlDataTable[offset]))=fields[sqlColumnNumber].GetUInt32();
offset+=4;
break;
case FT_BYTE:
*((uint8*)(&sqlDataTable[offset]))=fields[sqlColumnNumber].GetUInt8();
offset+=1;
break;
case FT_STRING:
sLog.outError("Unsupported data type in table '%s' at char %d", sql->sqlTableName.c_str(), columnNumber);
delete result;
return false;
case FT_SORT:
break;
default:
validSqlColumn = false;
}
if (validSqlColumn)
sqlColumnNumber++;
}
else
{
sLog.outError("Incorrect sql format string '%s' at char %d", sql->sqlTableName.c_str(), columnNumber);
delete result;
return false;
}
}
if (sqlColumnNumber != (result->GetFieldCount()-1))
{
sLog.outError("SQL and DBC format strings are not matching for table: '%s'", sql->sqlTableName.c_str());
delete result;
return false;
}
fields = NULL;
++rowIndex;
}while (result->NextRow());
}
delete result;
}
// error in dbc file at loading if NULL
return indexTable!=NULL;
}
@@ -84,11 +221,49 @@ class DBCStorage
}
private:
char const* fmt;
uint32 nCount;
uint32 fieldCount;
char const* fmt;
T** indexTable;
T* m_dataTable;
StringPoolList m_stringPoolList;
};
struct SqlDbc
{
const std::string * formatString;
const std::string * indexName;
std::string sqlTableName;
int32 indexPos;
int32 sqlIndexPos;
SqlDbc(const std::string * _filename, const std::string * _format, const std::string * _idname, const char * fmt)
:formatString(_format),sqlIndexPos(0), indexName (_idname)
{
// Convert dbc file name to sql table name
sqlTableName = *_filename;
for (uint32 i = 0;i< sqlTableName.size();++i)
{
if (isalpha(sqlTableName[i]))
sqlTableName[i] = tolower(sqlTableName[i]);
else if (sqlTableName[i] == '.')
sqlTableName[i] = '_';
}
// Get sql index position
DBCFileLoader::GetFormatRecordSize(fmt, &indexPos);
if (indexPos>=0)
{
for(uint32 x=0;x < formatString->size();x++)
{
// Count only fields present in sql
if ((*formatString)[x] == FT_SQL_PRESENT)
{
if (x == indexPos)
break;
++sqlIndexPos;
}
}
}
}
};
#endif
+11
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@@ -65,6 +65,17 @@ class Field
else
return 0;
}
uint64 GetInt64() const
{
if(mValue)
{
int64 value;
sscanf(mValue,SI64FMTD,&value);
return value;
}
else
return 0;
}
void SetType(enum DataTypes type) { mType = type; }