--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-12 17:09:15 -06:00
603 changed files with 40989 additions and 40987 deletions
+4 -4
View File
@@ -80,11 +80,11 @@ template<>
inline void Traveller<Creature>::MoveTo(float x, float y, float z, uint32 t)
{
//Call for creature group update
if(i_traveller.IsFormationLeader() && !i_traveller.isInCombat() &&
CreatureGroupHolder.find(i_traveller.GetFormationID()) != CreatureGroupHolder.end())
CreatureGroupHolder[i_traveller.GetFormationID()]->LeaderMovedInEvade();
if(i_traveller.IsFormationLeader() && !i_traveller.isInCombat() &&
CreatureGroupHolder.find(i_traveller.GetFormationID()) != CreatureGroupHolder.end())
CreatureGroupHolder[i_traveller.GetFormationID()]->LeaderMovedInEvade();
i_traveller.AI_SendMoveToPacket(x, y, z, t, i_traveller.GetUnitMovementFlags(), 0);
i_traveller.AI_SendMoveToPacket(x, y, z, t, i_traveller.GetUnitMovementFlags(), 0);
}
// specialization for players