*Merge.
--HG-- branch : trunk
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@@ -37,7 +37,7 @@ class TRINITY_DLL_SPEC FleeingMovementGenerator
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void Finalize(T &);
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void Reset(T &);
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bool Update(T &, const uint32 &);
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bool GetDestination(float &x, float &y, float &z) const;
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bool GetDestination(float &x, float &y, float &z) const;
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MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; }
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