Core/Misc: Some random cleanups
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@@ -387,7 +387,7 @@ void WorldSession::DoLootRelease(uint64 lguid)
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loot = &pCreature->loot;
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if (loot->isLooted())
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{
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// skip pickpocketing loot for speed, skinning timer redunction is no-op in fact
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// skip pickpocketing loot for speed, skinning timer reduction is no-op in fact
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if (!pCreature->isAlive())
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pCreature->AllLootRemovedFromCorpse();
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