Core/Misc: Some random cleanups
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@@ -20048,7 +20048,7 @@ void Player::ContinueTaxiFlight()
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GetSession()->SendDoFlight(mountDisplayId, path, startNode);
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}
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void Player::ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs)
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void Player::ProhibitSpellSchool(SpellSchoolMask idSchoolMask, uint32 unTimeMs)
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{
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// last check 2.0.10
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WorldPacket data(SMSG_SPELL_COOLDOWN, 8+1+m_spells.size()*8);
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@@ -1677,7 +1677,7 @@ class Player : public Unit, public GridObject<Player>
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void AddSpellAndCategoryCooldowns(SpellEntry const* spellInfo, uint32 itemId, Spell* spell = NULL, bool infinityCooldown = false);
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void AddSpellCooldown(uint32 spell_id, uint32 itemid, time_t end_time);
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void SendCooldownEvent(SpellEntry const* spellInfo, uint32 itemId = 0, Spell* spell = NULL, bool setCooldown = true);
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void ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs);
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void ProhibitSpellSchool(SpellSchoolMask idSchoolMask, uint32 unTimeMs);
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void RemoveSpellCooldown(uint32 spell_id, bool update = false);
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void RemoveSpellCategoryCooldown(uint32 cat, bool update = false);
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void SendClearCooldown(uint32 spell_id, Unit* target);
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