Scripts/Trial of the Crusader
* Use spells instead of scripts to handle summons used by Lord Jaraxxus * Fix stacks for spell Nether Power used by Lord Jaraxxus * Make some triggers invisible Closes #829
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@@ -4272,6 +4272,16 @@ void SpellMgr::LoadSpellCustomAttr()
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spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_HITBYSPELL | AURA_INTERRUPT_FLAG_TAKE_DAMAGE;
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++count;
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break;
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// TRIAL OF THE CRUSADER SPELLS
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case 66258: // Infernal Eruption (10N)
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case 67901: // Infernal Eruption (25N)
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// increase duration from 15 to 18 seconds because caster is already
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// unsummoned when spell missile hits the ground so nothing happen in result
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spellInfo->DurationIndex = 85;
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++count;
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break;
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// ENDOF TRIAL OF THE CRUSADER SPELLS
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//
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// ULDUAR SPELLS
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//
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case 63342: // Focused Eyebeam Summon Trigger (Kologarn)
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