Scripts/Trial of the Crusader

* Use spells instead of scripts to handle summons used by Lord Jaraxxus
* Fix stacks for spell Nether Power used by Lord Jaraxxus
* Make some triggers invisible

Closes #829
This commit is contained in:
tobmaps
2011-07-22 06:04:10 +07:00
parent 6f30f16177
commit 6a89bd767f
2 changed files with 59 additions and 79 deletions
+10
View File
@@ -4272,6 +4272,16 @@ void SpellMgr::LoadSpellCustomAttr()
spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_HITBYSPELL | AURA_INTERRUPT_FLAG_TAKE_DAMAGE;
++count;
break;
// TRIAL OF THE CRUSADER SPELLS
case 66258: // Infernal Eruption (10N)
case 67901: // Infernal Eruption (25N)
// increase duration from 15 to 18 seconds because caster is already
// unsummoned when spell missile hits the ground so nothing happen in result
spellInfo->DurationIndex = 85;
++count;
break;
// ENDOF TRIAL OF THE CRUSADER SPELLS
//
// ULDUAR SPELLS
//
case 63342: // Focused Eyebeam Summon Trigger (Kologarn)