Some clean up of grid system.

This commit is contained in:
megamage
2011-12-07 13:02:44 -05:00
parent f5b3553bb3
commit 6a648c01a4
4 changed files with 19 additions and 40 deletions
+2 -6
View File
@@ -225,9 +225,7 @@ void ObjectAccessor::RemoveCorpse(Corpse* corpse)
// build mapid*cellid -> guid_set map
CellCoord cellCoord = Trinity::ComputeCellCoord(corpse->GetPositionX(), corpse->GetPositionY());
uint32 cell_id = (cellCoord.y_coord * TOTAL_NUMBER_OF_CELLS_PER_MAP) + cellCoord.x_coord;
sObjectMgr->DeleteCorpseCellData(corpse->GetMapId(), cell_id, GUID_LOPART(corpse->GetOwnerGUID()));
sObjectMgr->DeleteCorpseCellData(corpse->GetMapId(), cellCoord.GetId(), GUID_LOPART(corpse->GetOwnerGUID()));
i_player2corpse.erase(iter);
}
@@ -246,9 +244,7 @@ void ObjectAccessor::AddCorpse(Corpse* corpse)
// build mapid*cellid -> guid_set map
CellCoord cellCoord = Trinity::ComputeCellCoord(corpse->GetPositionX(), corpse->GetPositionY());
uint32 cell_id = (cellCoord.y_coord * TOTAL_NUMBER_OF_CELLS_PER_MAP) + cellCoord.x_coord;
sObjectMgr->AddCorpseCellData(corpse->GetMapId(), cell_id, GUID_LOPART(corpse->GetOwnerGUID()), corpse->GetInstanceId());
sObjectMgr->AddCorpseCellData(corpse->GetMapId(), cellCoord.GetId(), GUID_LOPART(corpse->GetOwnerGUID()), corpse->GetInstanceId());
}
}
+4 -12
View File
@@ -1569,9 +1569,7 @@ void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data)
if (mask & 1)
{
CellCoord cellCoord = Trinity::ComputeCellCoord(data->posX, data->posY);
uint32 cell_id = (cellCoord.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cellCoord.x_coord;
CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cell_id];
CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cellCoord.GetId()];
cell_guids.creatures.insert(guid);
}
}
@@ -1585,9 +1583,7 @@ void ObjectMgr::RemoveCreatureFromGrid(uint32 guid, CreatureData const* data)
if (mask & 1)
{
CellCoord cellCoord = Trinity::ComputeCellCoord(data->posX, data->posY);
uint32 cell_id = (cellCoord.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cellCoord.x_coord;
CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cell_id];
CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cellCoord.GetId()];
cell_guids.creatures.erase(guid);
}
}
@@ -1878,9 +1874,7 @@ void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data)
if (mask & 1)
{
CellCoord cellCoord = Trinity::ComputeCellCoord(data->posX, data->posY);
uint32 cell_id = (cellCoord.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cellCoord.x_coord;
CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cell_id];
CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cellCoord.GetId()];
cell_guids.gameobjects.insert(guid);
}
}
@@ -1894,9 +1888,7 @@ void ObjectMgr::RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data
if (mask & 1)
{
CellCoord cellCoord = Trinity::ComputeCellCoord(data->posX, data->posY);
uint32 cell_id = (cellCoord.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cellCoord.x_coord;
CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cell_id];
CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cellCoord.GetId()];
cell_guids.gameobjects.erase(guid);
}
}