*removed not used vars from EAI

--HG--
branch : trunk
This commit is contained in:
Rat
2009-04-16 20:41:00 +02:00
parent 0bec447997
commit 6a53bada66
@@ -1004,7 +1004,7 @@ struct TRINITY_DLL_DECL Mob_EventAI : public ScriptedAI
{ {
GameObject* pObject = NULL; GameObject* pObject = NULL;
float x,y,z,rx,ry,rz; float x,y,z;
m_creature->GetPosition(x,y,z); m_creature->GetPosition(x,y,z);
pObject = m_creature->SummonGameObject(param1, x, y, z, 0, 0, 0, 0, 0, param2); pObject = m_creature->SummonGameObject(param1, x, y, z, 0, 0, 0, 0, 0, param2);
if (!pObject) if (!pObject)