Added global disable system and moved all disable fields/tables/configs into it
NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system --HG-- branch : trunk
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@@ -63,6 +63,7 @@ set(game_STAT_SRCS
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Combat/HostileRefManager.cpp
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Combat/ThreatManager.cpp
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Conditions/ConditionMgr.cpp
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Conditions/DisableMgr.cpp
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DataStores/DBCStores.cpp
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DungeonFinding/LFGMgr.cpp
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Entities/Corpse/Corpse.cpp
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