*Add an error log to find crash reason of m_spellModTakingSpell.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-31 12:00:19 -05:00
parent 66793a1ce0
commit 6a50516174
2 changed files with 9 additions and 2 deletions
+7 -1
View File
@@ -1125,7 +1125,13 @@ void Player::Update( uint32 p_time )
// If this is set during update SetSpellModTakingSpell call is missing somewhere in the code // If this is set during update SetSpellModTakingSpell call is missing somewhere in the code
// Having this would prevent more aura charges to be dropped, so let's crash // Having this would prevent more aura charges to be dropped, so let's crash
assert (!m_spellModTakingSpell); //assert (!m_spellModTakingSpell);
if(m_spellModTakingSpell)
{
sLog.outCrash("Player has m_spellModTakingSpell %u during update!", m_spellModTakingSpell->m_spellInfo->Id);
assert(false);
m_spellModTakingSpell = NULL;
}
//used to implement delayed far teleports //used to implement delayed far teleports
SetCanDelayTeleport(true); SetCanDelayTeleport(true);
+2 -1
View File
@@ -4512,7 +4512,8 @@ void Unit::SendSpellNonMeleeDamageLog(SpellNonMeleeDamage *log)
data.append(log->attacker->GetPackGUID()); data.append(log->attacker->GetPackGUID());
data << uint32(log->SpellID); data << uint32(log->SpellID);
data << uint32(log->damage); // damage amount data << uint32(log->damage); // damage amount
data << uint32(int32 (log->target->GetHealth()-log->damage ) >0 ? 0 : log->damage - log->target->GetHealth()); int32 overkill = log->damage - log->target->GetHealth();
data << uint32(overkill > 0 ? overkill : 0);
//data << uint32(log->overkill); // overkill //data << uint32(log->overkill); // overkill
data << uint8 (log->schoolMask); // damage school data << uint8 (log->schoolMask); // damage school
data << uint32(log->absorb); // AbsorbedDamage data << uint32(log->absorb); // AbsorbedDamage