@@ -111,9 +111,6 @@ void BattlegroundMgr::Update(uint32 diff)
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if (!m_ClientBattlegroundIds[i][bg->GetBracketId()].empty())
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m_ClientBattlegroundIds[i][bg->GetBracketId()].erase(bg->GetClientInstanceID());
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// Free up the instance id and allow it to be reused
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sMapMgr->FreeInstanceId(bg->GetInstanceID());
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delete bg;
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}
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}
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