*Remove a check from aura effect: SPELL_AURA_MOD_PACIFY.

*This fix the bug that some spells' pacify effect dont work against mobs, eg.: Hex.

--HG--
branch : trunk
This commit is contained in:
Anubisss
2009-10-18 14:27:17 +02:00
parent dccedbef98
commit 6a068b7151
+1 -1
View File
@@ -5542,7 +5542,7 @@ void AuraEffect::HandleAuraUntrackable(bool apply, bool Real, bool /*changeAmoun
void AuraEffect::HandleAuraModPacify(bool apply, bool Real, bool /*changeAmount*/)
{
if(!Real || m_target->GetTypeId() != TYPEID_PLAYER)
if(!Real)
return;
if(apply)