*Fix single target auras related crash
*Apply aura stacking rules to m_ownedAuras holder. --HG-- branch : trunk
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@@ -140,6 +140,7 @@ class TRINITY_DLL_SPEC Aura
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// Single cast aura helpers
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bool IsSingleTarget() const {return m_isSingleTarget;}
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void SetIsSingleTarget(bool val) { m_isSingleTarget = val;}
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void UnregisterSingleTarget();
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void SetLoadedState(int32 maxduration, int32 duration, int32 charges, uint8 stackamount, uint8 recalculateMask, int32 * amount);
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