[7330] Code warnings and style cleanups. Some bugs fixes. Author: VladimirMangos

1) comparison singed and unsigned values
    2) redundent includes
    3) wrong constructor :-part field initilization
    4) unused not-/*name*/-guarded args in template/virtual functions that not required like args.
    5) explicitly list not implemented achievement types.

    Also bugs fixed:
    1) Drop wrong phase mask 0 check in WorldObject::InSamePhase.
    2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result.
    3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-24 11:14:28 -06:00
parent 9d160c855f
commit 699bc588b8
26 changed files with 212 additions and 136 deletions
+8 -4
View File
@@ -634,7 +634,9 @@ enum DiminishingLevels
struct DiminishingReturn
{
DiminishingReturn(DiminishingGroup group, uint32 t, uint32 count) : DRGroup(group), hitTime(t), hitCount(count), stack(0) {}
DiminishingReturn(DiminishingGroup group, uint32 t, uint32 count)
: DRGroup(group), stack(0), hitTime(t), hitCount(count)
{}
DiminishingGroup DRGroup:16;
uint16 stack:16;
@@ -682,9 +684,11 @@ struct CalcDamageInfo
// Spell damage info structure based on structure sending in SMSG_SPELLNONMELEEDAMAGELOG opcode
struct SpellNonMeleeDamage{
SpellNonMeleeDamage(Unit *_attacker, Unit *_target, uint32 _SpellID, uint32 _schoolMask) :
attacker(_attacker), target(_target), SpellID(_SpellID), damage(0), schoolMask(_schoolMask),
absorb(0), resist(0), phusicalLog(false), unused(false), blocked(0), HitInfo(0), cleanDamage(0) {}
SpellNonMeleeDamage(Unit *_attacker, Unit *_target, uint32 _SpellID, uint32 _schoolMask)
: target(_target), attacker(_attacker), SpellID(_SpellID), damage(0), schoolMask(_schoolMask),
absorb(0), resist(0), phusicalLog(false), unused(false), blocked(0), HitInfo(0), cleanDamage(0)
{}
Unit *target;
Unit *attacker;
uint32 SpellID;