*Fix chains of ice
*Correct typo in my prev commit-by megamage *Fix hearthstone obtaining from innkeeper. --HG-- branch : trunk
This commit is contained in:
@@ -453,7 +453,7 @@ void WorldSession::SendBindPoint(Creature *npc)
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_player->m_homebindZ = _player->GetPositionZ();
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_player->m_homebindZ = _player->GetPositionZ();
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// send spell for bind 3286 bind magic
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// send spell for bind 3286 bind magic
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npc->CastSpell(_player, bindspell, true);
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_player->CastSpell(_player, bindspell, true);
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WorldPacket data( SMSG_TRAINER_BUY_SUCCEEDED, (8+4));
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WorldPacket data( SMSG_TRAINER_BUY_SUCCEEDED, (8+4));
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data << npc->GetGUID();
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data << npc->GetGUID();
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@@ -6618,11 +6618,11 @@ void AuraEffect::PeriodicDummyTick()
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if (spell->SpellFamilyFlags[1] & 0x00004000)
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if (spell->SpellFamilyFlags[1] & 0x00004000)
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{
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{
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// Get 0 effect aura
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// Get 0 effect aura
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AuraEffect *slow = m_target->GetAuraEffect(GetId(), 0);
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AuraEffect *slow = GetParentAura()->GetPartAura(0);
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if (slow)
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if (slow)
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{
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{
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slow->ApplyModifier(false);;
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slow->ApplyModifier(false);
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slow->SetAmount(GetAmount()*2);
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slow->SetAmount(slow->GetAmount() + GetAmount());
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if (slow->GetAmount() > 0) slow->SetAmount(0);
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if (slow->GetAmount() > 0) slow->SetAmount(0);
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slow->ApplyModifier(true);
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slow->ApplyModifier(true);
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}
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}
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@@ -413,14 +413,6 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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// Heroic Throw ${$m1+$AP*.50}
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// Heroic Throw ${$m1+$AP*.50}
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else if(m_spellInfo->SpellFamilyFlags[1] & 0x00000001)
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else if(m_spellInfo->SpellFamilyFlags[1] & 0x00000001)
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damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f);
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damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f);
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// Shockwave ${$m3/100*$AP}
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else if(m_spellInfo->SpellFamilyFlags[1] & 0x00008000)
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{
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int32 pct = m_caster->CalculateSpellDamage(m_spellInfo, 2, m_spellInfo->EffectBasePoints[2], unitTarget);
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if (pct > 0)
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damage+= int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * pct / 100);
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break;
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}
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// Thunder Clap
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// Thunder Clap
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else if(m_spellInfo->SpellFamilyFlags[0] & 0x80)
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else if(m_spellInfo->SpellFamilyFlags[0] & 0x80)
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{
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{
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@@ -1256,12 +1256,6 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
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}
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}
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else // For spells need check school/spell family/family mask
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else // For spells need check school/spell family/family mask
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{
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{
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// Item cast can trigger only with spells with spellfamily
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if (procExtra & PROC_EX_INTERNAL_ITEM_CAST)
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{
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if (!spellProcEvent->spellFamilyName)
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return false;
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}
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// Check (if set) for school
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// Check (if set) for school
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if(spellProcEvent->schoolMask && (spellProcEvent->schoolMask & procSpell->SchoolMask) == 0)
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if(spellProcEvent->schoolMask && (spellProcEvent->schoolMask & procSpell->SchoolMask) == 0)
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return false;
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return false;
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@@ -1279,9 +1273,6 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
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}
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}
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}
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}
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}
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}
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// Item cast can trigger only with spells with spellfamily
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else if (procExtra & PROC_EX_INTERNAL_ITEM_CAST)
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return false;
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// Check for extra req (if none) and hit/crit
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// Check for extra req (if none) and hit/crit
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if (procEvent_procEx == PROC_EX_NONE)
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if (procEvent_procEx == PROC_EX_NONE)
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+5
-4
@@ -3196,7 +3196,7 @@ uint32 Unit::GetWeaponSkillValue (WeaponAttackType attType, Unit const* target)
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uint32 skill = item ? item->GetSkill() : SKILL_UNARMED;
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uint32 skill = item ? item->GetSkill() : SKILL_UNARMED;
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// in PvP use full skill instead current skill value
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// in PvP use full skill instead current skill value
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value = (target && target->GetTypeId() == TYPEID_PLAYER || IS_PLAYER_GUID(GetOwnerGUID()))
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value = (target && target->IsControlledByPlayer())
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? ((Player*)this)->GetMaxSkillValue(skill)
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? ((Player*)this)->GetMaxSkillValue(skill)
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: ((Player*)this)->GetSkillValue(skill);
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: ((Player*)this)->GetSkillValue(skill);
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// Modify value from ratings
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// Modify value from ratings
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@@ -5177,7 +5177,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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{
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{
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if (effIndex!=0)
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if (effIndex!=0)
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return false;
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return false;
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AuraEffect *counter = GetAuraEffect(triggeredByAura->GetId(), 1);
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AuraEffect *counter = triggeredByAura->GetParentAura()->GetPartAura(1);
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if (!counter)
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if (!counter)
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return true;
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return true;
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@@ -9657,7 +9657,7 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage,WeaponAttackType attT
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case 6427: case 6428: // Dirty Deeds
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case 6427: case 6428: // Dirty Deeds
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if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, spellProto, this))
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if(pVictim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, spellProto, this))
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{
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{
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AuraEffect* eff0 = GetAuraEffect((*i)->GetId(),0,GetGUID());
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AuraEffect* eff0 = (*i)->GetParentAura()->GetPartAura(0);
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if(!eff0 || (*i)->GetEffIndex()!=1)
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if(!eff0 || (*i)->GetEffIndex()!=1)
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{
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{
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sLog.outError("Spell structure of DD (%u) changed.",(*i)->GetId());
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sLog.outError("Spell structure of DD (%u) changed.",(*i)->GetId());
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@@ -10219,7 +10219,8 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced)
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stack_bonus = GetTotalAuraMultiplier(SPELL_AURA_MOD_VEHICLE_SPEED_ALWAYS);
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stack_bonus = GetTotalAuraMultiplier(SPELL_AURA_MOD_VEHICLE_SPEED_ALWAYS);
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// for some spells this mod is applied on vehicle owner
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// for some spells this mod is applied on vehicle owner
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uint32 owner_speed_mod = ((Vehicle*)this)->GetOwner()->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
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if (Unit * owner = (Vehicle*)this)->GetOwner())
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uint32 owner_speed_mod = owner->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
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main_speed_mod = main_speed_mod>owner_speed_mod ? main_speed_mod : owner_speed_mod;
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main_speed_mod = main_speed_mod>owner_speed_mod ? main_speed_mod : owner_speed_mod;
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}
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}
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