*Try to fix the bug that pet is not attackable during duel/arena.
--HG-- branch : trunk
This commit is contained in:
+7
-9
@@ -663,32 +663,30 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
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// FG: pretend that OTHER players in own group are friendly ("blue")
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// FG: pretend that OTHER players in own group are friendly ("blue")
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else if(index == UNIT_FIELD_BYTES_2 || index == UNIT_FIELD_FACTIONTEMPLATE)
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else if(index == UNIT_FIELD_BYTES_2 || index == UNIT_FIELD_FACTIONTEMPLATE)
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{
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{
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bool ch = false;
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bool ch = false;
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if(target->GetTypeId() == TYPEID_PLAYER && GetTypeId() == TYPEID_PLAYER && target != this)
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if(GetTypeId() == TYPEID_PLAYER && target != this
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&& ((Player*)this)->IsInSameRaidWith(target))
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{
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{
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if(target->IsInSameGroupWith((Player*)this) || target->IsInSameRaidWith((Player*)this))
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/*if(index == UNIT_FIELD_BYTES_2)
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{
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if(index == UNIT_FIELD_BYTES_2)
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{
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{
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DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (flag)", target->GetName(), ((Player*)this)->GetName());
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DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (flag)", target->GetName(), ((Player*)this)->GetName());
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*data << ( m_uint32Values[ index ] & (UNIT_BYTE2_FLAG_SANCTUARY << 8) ); // this flag is at uint8 offset 1 !!
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*data << ( m_uint32Values[ index ] & (UNIT_BYTE2_FLAG_SANCTUARY << 8) ); // this flag is at uint8 offset 1 !!
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ch = true;
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ch = true;
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}
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}
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else if(index == UNIT_FIELD_FACTIONTEMPLATE)
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else*/
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{
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{
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FactionTemplateEntry const *ft1, *ft2;
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FactionTemplateEntry const *ft1, *ft2;
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ft1 = ((Player*)this)->getFactionTemplateEntry();
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ft1 = ((Player*)this)->getFactionTemplateEntry();
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ft2 = ((Player*)target)->getFactionTemplateEntry();
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ft2 = target->getFactionTemplateEntry();
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if(ft1 && ft2 && !ft1->IsFriendlyTo(*ft2))
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if(ft1 && ft2 && !ft1->IsFriendlyTo(*ft2))
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{
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{
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uint32 faction = ((Player*)target)->getFaction(); // pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work)
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uint32 faction = target->getFaction(); // pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work)
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DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (faction %u)", target->GetName(), ((Player*)this)->GetName(), faction);
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DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (faction %u)", target->GetName(), ((Player*)this)->GetName(), faction);
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*data << uint32(faction);
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*data << uint32(faction);
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ch = true;
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ch = true;
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}
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}
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}
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}
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}
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}
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}
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if(!ch)
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if(!ch)
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*data << m_uint32Values[ index ];
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*data << m_uint32Values[ index ];
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}
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}
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