From 69285b1a4d176fa4d39622212d61c79a33eb2d34 Mon Sep 17 00:00:00 2001 From: Abdollah Hasan Date: Fri, 22 Jun 2012 15:19:47 +0300 Subject: [PATCH] Core/Player: Modify GetItemByEntry to include Currency. --- src/server/game/Entities/Player/Player.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 42d342cbcf..b1355ad233 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -12933,6 +12933,11 @@ Item* Player::GetItemByEntry(uint32 entry) const if (pItem->GetEntry() == entry) return pItem; + for (uint8 i = KEYRING_SLOT_START; i < CURRENCYTOKEN_SLOT_END; ++i) + if (Item* pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i)) + if (pItem->GetEntry() == entry) + return pItem; + for (int i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i) if (Bag* pBag = GetBagByPos(i)) for (uint32 j = 0; j < pBag->GetBagSize(); ++j)