diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 25508e747d..35a43b8ab1 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -10010,7 +10010,7 @@ bool Player::HasItemOrGemWithLimitCategoryEquipped(uint32 limitCategory, uint32 return true; } - if (pProto->Socket[0].Color) + if (pProto->Socket[0].Color || pItem->GetEnchantmentId(PRISMATIC_ENCHANTMENT_SLOT)) { tempcount += pItem->GetGemCountWithLimitCategory(limitCategory); if (tempcount >= count)