Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5
This commit is contained in:
@@ -38,6 +38,8 @@ DynamicObject::DynamicObject(bool isWorldObject) : WorldObject(isWorldObject),
|
||||
m_objectTypeId = TYPEID_DYNAMICOBJECT;
|
||||
|
||||
m_updateFlag.Stationary = true;
|
||||
|
||||
m_entityFragments.Add(WowCS::EntityFragment::Tag_DynamicObject, false);
|
||||
}
|
||||
|
||||
DynamicObject::~DynamicObject()
|
||||
@@ -272,6 +274,7 @@ void DynamicObject::BuildValuesUpdate(ByteBuffer* data, UF::UpdateFieldFlag flag
|
||||
void DynamicObject::BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::ObjectData::Mask const& requestedObjectMask,
|
||||
UF::DynamicObjectData::Mask const& requestedDynamicObjectMask, Player const* target) const
|
||||
{
|
||||
UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
|
||||
UpdateMask<NUM_CLIENT_OBJECT_TYPES> valuesMask;
|
||||
if (requestedObjectMask.IsAnySet())
|
||||
valuesMask.Set(TYPEID_OBJECT);
|
||||
@@ -282,6 +285,7 @@ void DynamicObject::BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::Obj
|
||||
ByteBuffer& buffer = PrepareValuesUpdateBuffer(data);
|
||||
std::size_t sizePos = buffer.wpos();
|
||||
buffer << uint32(0);
|
||||
BuildEntityFragmentsForValuesUpdateForPlayerWithMask(&buffer, flags);
|
||||
buffer << uint32(valuesMask.GetBlock(0));
|
||||
|
||||
if (valuesMask[TYPEID_OBJECT])
|
||||
|
||||
Reference in New Issue
Block a user