*A missing part of last rev.
--HG-- branch : trunk
This commit is contained in:
+18
-1
@@ -14885,6 +14885,7 @@ void Unit::BuildMovementPacket(ByteBuffer *data) const
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else
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{
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sLog.outError("Unit %u does not have transport!", GetEntry());
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OutDebugInfo();
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*data << (uint8)0;
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}
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*data << float (GetTransOffsetX());
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@@ -15069,22 +15070,38 @@ void Unit::RewardRage( uint32 damage, uint32 weaponSpeedHitFactor, bool attacker
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ModifyPower(POWER_RAGE, uint32(addRage*10));
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}
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void Unit::OutDebugInfo()
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void Unit::OutDebugInfo() const
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{
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sLog.outError("Unit::OutDebugInfo");
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sLog.outString("GUID "UI64FMTD", entry %u, type %u, name %s", GetGUID(), GetEntry(), (uint32)GetTypeId(), GetName());
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sLog.outString("OwnerGUID "UI64FMTD", MinionGUID "UI64FMTD", CharmerGUID "UI64FMTD", CharmedGUID "UI64FMTD, GetOwnerGUID(), GetMinionGUID(), GetCharmerGUID(), GetCharmGUID());
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sLog.outString("In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask);
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sLog.outStringInLine("Summon Slot: ");
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for(uint32 i = 0; i < MAX_SUMMON_SLOT; ++i)
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sLog.outStringInLine(UI64FMTD", ", m_SummonSlot[i]);
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sLog.outString();
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sLog.outStringInLine("Controlled List: ");
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for(ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
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sLog.outStringInLine(UI64FMTD", ", (*itr)->GetGUID());
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sLog.outString();
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sLog.outStringInLine("Aura List: ");
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for(AuraMap::const_iterator itr = m_Auras.begin(); itr != m_Auras.end(); ++itr)
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sLog.outStringInLine("%u, ", itr->first);
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sLog.outString();
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if(IsVehicle())
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{
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sLog.outStringInLine("Passenger List: ");
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for(SeatMap::iterator itr = GetVehicleKit()->m_Seats.begin(); itr != GetVehicleKit()->m_Seats.end(); ++itr)
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if(Unit *passenger = itr->second.passenger)
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sLog.outStringInLine(UI64FMTD", ", passenger->GetGUID());
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sLog.outString();
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}
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if(GetVehicle())
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sLog.outString("On vehicle %u.", GetVehicleBase()->GetEntry());
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}
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+2
-2
@@ -1101,7 +1101,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
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{
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m_attackers.erase(pAttacker);
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}
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Unit * getAttackerForHelper() // If someone wants to help, who to give them
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Unit * getAttackerForHelper() const // If someone wants to help, who to give them
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{
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if (getVictim() != NULL)
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return getVictim();
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@@ -1869,7 +1869,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
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virtual float GetFollowAngle() const { return M_PI/2; }
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void OutDebugInfo();
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void OutDebugInfo() const;
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virtual bool isBeingLoaded() const { return false;}
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protected:
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explicit Unit ();
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