*Try to fix the crash caused by Illidan and Supremus.
--HG-- branch : trunk
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@@ -1786,7 +1786,7 @@ struct TRINITY_DLL_DECL blade_of_azzinothAI : public NullCreatureAI
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void SpellHit(Unit *caster, const SpellEntry *spell)
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{
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if(spell->Id == SPELL_THROW_GLAIVE2 || spell->Id == SPELL_THROW_GLAIVE)
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m_creature->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21431);//appear when hit by Illidan's glaive
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me->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21431);//appear when hit by Illidan's glaive
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}
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};
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@@ -44,8 +44,8 @@ struct TRINITY_DLL_DECL molten_flameAI : public NullCreatureAI
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molten_flameAI(Creature *c) : NullCreatureAI(c)
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{
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float x, y, z;
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m_creature->GetNearPoint(m_creature, x, y, z, 1, 50, M_PI*2*rand_norm());
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m_creature->GetMotionMaster()->MovePoint(0, x, y, z);
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me->GetNearPoint(me, x, y, z, 1, 50, M_PI*2*rand_norm());
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me->GetMotionMaster()->MovePoint(0, x, y, z);
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}
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};
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