[7995] Check display id correctness for creature and gameobjects. Author: VladimirMangos
--HG-- branch : trunk
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@@ -861,8 +861,8 @@ struct FactionTemplateEntry
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struct GameObjectDisplayInfoEntry
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{
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uint32 ID; //0
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//char* mdx; //1
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uint32 Displayid; // 0 m_ID
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// char* filename; // 1
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//uint32 unk1[10]; //2-11
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float minX;
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float minY;
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