* Huge merge with original branch
--HG-- branch : trunk
This commit is contained in:
@@ -1,4 +1,4 @@
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CREATE TABLE `game_event_battleground_holiday` (
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CREATE TABLE `game_event_battleground_holiday` (
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||||
`event` int(10) unsigned NOT NULL,
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`bgflag` int(10) unsigned NOT NULL default '0',
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PRIMARY KEY (`event`)
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@@ -76,7 +76,7 @@ SET(game_STAT_SRCS
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Creature.h
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CreatureGroups.cpp
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CreatureGroups.h
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debugcmds.cpp
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Debugcmds.cpp
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DestinationHolder.cpp
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DestinationHolder.h
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DestinationHolderImp.h
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@@ -236,7 +236,7 @@ SET(game_STAT_SRCS
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TicketHandler.cpp
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TicketMgr.cpp
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TicketMgr.h
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tools.cpp
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Tools.cpp
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Tools.h
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TotemAI.cpp
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TotemAI.h
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@@ -71,6 +71,7 @@ class ChatHandler
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std::string PGetParseString(int32 entry, ...);
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int ParseCommands(const char* text);
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protected:
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explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
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@@ -677,7 +677,6 @@ class TRINITY_DLL_SPEC Creature : public Unit
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bool m_AlreadyCallAssistance;
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bool m_regenHealth;
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bool m_AI_locked;
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bool m_AI_enabled;
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bool m_isDeadByDefault;
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SpellSchoolMask m_meleeDamageSchoolMask;
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+1
-1
@@ -288,7 +288,7 @@ void Item::UpdateDuration(Player* owner, uint32 diff)
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}
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SetUInt32Value(ITEM_FIELD_DURATION, GetUInt32Value(ITEM_FIELD_DURATION) - diff);
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SetState(ITEM_CHANGED); // save new time in database
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SetState(ITEM_CHANGED, owner); // save new time in database
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}
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void Item::SaveToDB()
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@@ -167,6 +167,8 @@ enum EnchantmentSlot
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#define MAX_VISIBLE_ITEM_OFFSET 18 // 18 fields per visible item (creator(2) + enchantments(13) + properties(1) + seed(1) + pad(1))
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#define MAX_GEM_SOCKETS 3 // (BONUS_ENCHANTMENT_SLOT-SOCK_ENCHANTMENT_SLOT)
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enum EnchantmentOffset
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{
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ENCHANTMENT_ID_OFFSET = 0,
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+53
-28
@@ -1111,55 +1111,80 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data)
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{
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sLog.outDebug("WORLD: CMSG_SOCKET_GEMS");
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CHECK_PACKET_SIZE(recv_data,8*4);
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CHECK_PACKET_SIZE(recv_data,8+8*MAX_GEM_SOCKETS);
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uint64 guids[4];
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for(int i = 0; i < 4; i++)
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recv_data >> guids[i];
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uint64 item_guid;
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uint64 gem_guids[MAX_GEM_SOCKETS];
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if(!guids[0])
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recv_data >> item_guid;
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if(!item_guid)
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return;
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for(int i = 0; i < MAX_GEM_SOCKETS; ++i)
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recv_data >> gem_guids[i];
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//cheat -> tried to socket same gem multiple times
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if((guids[1] && (guids[1] == guids[2] || guids[1] == guids[3])) || (guids[2] && (guids[2] == guids[3])))
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if ((gem_guids[0] && (gem_guids[0] == gem_guids[1] || gem_guids[0] == gem_guids[2])) ||
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(gem_guids[1] && (gem_guids[1] == gem_guids[2])))
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return;
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|
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Item *itemTarget = _player->GetItemByGuid(guids[0]);
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Item *itemTarget = _player->GetItemByGuid(item_guid);
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if(!itemTarget) //missing item to socket
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return;
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|
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ItemPrototype const* itemProto = itemTarget->GetProto();
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if(!itemProto)
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return;
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//this slot is excepted when applying / removing meta gem bonus
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uint8 slot = itemTarget->IsEquipped() ? itemTarget->GetSlot() : NULL_SLOT;
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||||
|
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Item *Gems[3];
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for(int i = 0; i < 3; i++)
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||||
Gems[i] = guids[i + 1] ? _player->GetItemByGuid(guids[i + 1]) : NULL;
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||||
Item *Gems[MAX_GEM_SOCKETS];
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for(int i = 0; i < MAX_GEM_SOCKETS; ++i)
|
||||
Gems[i] = gem_guids[i] ? _player->GetItemByGuid(gem_guids[i]) : NULL;
|
||||
|
||||
GemPropertiesEntry const *GemProps[3];
|
||||
for(int i = 0; i < 3; ++i) //get geminfo from dbc storage
|
||||
{
|
||||
GemPropertiesEntry const *GemProps[MAX_GEM_SOCKETS];
|
||||
for(int i = 0; i < MAX_GEM_SOCKETS; ++i) //get geminfo from dbc storage
|
||||
GemProps[i] = (Gems[i]) ? sGemPropertiesStore.LookupEntry(Gems[i]->GetProto()->GemProperties) : NULL;
|
||||
}
|
||||
|
||||
for(int i = 0; i < 3; ++i) //check for hack maybe
|
||||
for(int i = 0; i < MAX_GEM_SOCKETS; ++i) //check for hack maybe
|
||||
{
|
||||
// tried to put gem in socket where no socket exists / tried to put normal gem in meta socket
|
||||
if (!GemProps[i])
|
||||
continue;
|
||||
|
||||
// tried to put gem in socket where no socket exists (take care about prismatic sockets)
|
||||
if (!itemProto->Socket[i].Color)
|
||||
{
|
||||
// no prismatic socket
|
||||
if(!itemTarget->GetEnchantmentId(PRISMATIC_ENCHANTMENT_SLOT))
|
||||
return;
|
||||
|
||||
// not first not-colored (not normaly used) socket
|
||||
if(i!=0 && !itemProto->Socket[i-1].Color && (i+1 >= MAX_GEM_SOCKETS || itemProto->Socket[i+1].Color))
|
||||
return;
|
||||
|
||||
// ok, this is first not colored socket for item with prismatic socket
|
||||
}
|
||||
|
||||
// tried to put normal gem in meta socket
|
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if (itemProto->Socket[i].Color == SOCKET_COLOR_META && GemProps[i]->color != SOCKET_COLOR_META)
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||||
return;
|
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|
||||
// tried to put meta gem in normal socket
|
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if( GemProps[i] && ( !itemTarget->GetProto()->Socket[i].Color ||
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||||
itemTarget->GetProto()->Socket[i].Color == SOCKET_COLOR_META && GemProps[i]->color != SOCKET_COLOR_META ||
|
||||
itemTarget->GetProto()->Socket[i].Color != SOCKET_COLOR_META && GemProps[i]->color == SOCKET_COLOR_META ) )
|
||||
if (itemProto->Socket[i].Color != SOCKET_COLOR_META && GemProps[i]->color == SOCKET_COLOR_META)
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 GemEnchants[3], OldEnchants[3];
|
||||
for(int i = 0; i < 3; ++i) //get new and old enchantments
|
||||
uint32 GemEnchants[MAX_GEM_SOCKETS];
|
||||
uint32 OldEnchants[MAX_GEM_SOCKETS];
|
||||
for(int i = 0; i < MAX_GEM_SOCKETS; ++i) //get new and old enchantments
|
||||
{
|
||||
GemEnchants[i] = (GemProps[i]) ? GemProps[i]->spellitemenchantement : 0;
|
||||
OldEnchants[i] = itemTarget->GetEnchantmentId(EnchantmentSlot(SOCK_ENCHANTMENT_SLOT+i));
|
||||
}
|
||||
|
||||
// check unique-equipped conditions
|
||||
for(int i = 0; i < 3; ++i)
|
||||
for(int i = 0; i < MAX_GEM_SOCKETS; ++i)
|
||||
{
|
||||
if (Gems[i] && (Gems[i]->GetProto()->Flags & ITEM_FLAGS_UNIQUE_EQUIPPED))
|
||||
{
|
||||
@@ -1174,7 +1199,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data)
|
||||
}
|
||||
|
||||
// continue check for case when attempt add 2 similar unique equipped gems in one item.
|
||||
for (int j = 0; j < 3; ++j)
|
||||
for (int j = 0; j < MAX_GEM_SOCKETS; ++j)
|
||||
{
|
||||
if ((i != j) && (Gems[j]) && (Gems[i]->GetProto()->ItemId == Gems[j]->GetProto()->ItemId))
|
||||
{
|
||||
@@ -1182,7 +1207,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data)
|
||||
return;
|
||||
}
|
||||
}
|
||||
for (int j = 0; j < 3; ++j)
|
||||
for (int j = 0; j < MAX_GEM_SOCKETS; ++j)
|
||||
{
|
||||
if (OldEnchants[j])
|
||||
{
|
||||
@@ -1206,20 +1231,20 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recv_data)
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//if a meta gem is being equipped, all information has to be written to the item before testing if the conditions for the gem are met
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||||
//remove ALL enchants
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for(uint32 enchant_slot = SOCK_ENCHANTMENT_SLOT; enchant_slot < SOCK_ENCHANTMENT_SLOT+3; ++enchant_slot)
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for(uint32 enchant_slot = SOCK_ENCHANTMENT_SLOT; enchant_slot < SOCK_ENCHANTMENT_SLOT+MAX_GEM_SOCKETS; ++enchant_slot)
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_player->ApplyEnchantment(itemTarget,EnchantmentSlot(enchant_slot),false);
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|
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for(int i = 0; i < 3; ++i)
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for(int i = 0; i < MAX_GEM_SOCKETS; ++i)
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{
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if(GemEnchants[i])
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{
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itemTarget->SetEnchantment(EnchantmentSlot(SOCK_ENCHANTMENT_SLOT+i), GemEnchants[i],0,0);
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if(Item* guidItem = _player->GetItemByGuid(guids[i + 1]))
|
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if(Item* guidItem = _player->GetItemByGuid(gem_guids[i]))
|
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_player->DestroyItem(guidItem->GetBagSlot(), guidItem->GetSlot(), true );
|
||||
}
|
||||
}
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for(uint32 enchant_slot = SOCK_ENCHANTMENT_SLOT; enchant_slot < SOCK_ENCHANTMENT_SLOT+3; ++enchant_slot)
|
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for(uint32 enchant_slot = SOCK_ENCHANTMENT_SLOT; enchant_slot < SOCK_ENCHANTMENT_SLOT+MAX_GEM_SOCKETS; ++enchant_slot)
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_player->ApplyEnchantment(itemTarget,EnchantmentSlot(enchant_slot),true);
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||||
|
||||
bool SocketBonusToBeActivated = itemTarget->GemsFitSockets();//current socketbonus state
|
||||
|
||||
@@ -12403,6 +12403,9 @@ void Player::ApplyEnchantment(Item *item,EnchantmentSlot slot,bool apply, bool a
|
||||
case ITEM_ENCHANTMENT_TYPE_USE_SPELL:
|
||||
// processed in Player::CastItemUseSpell
|
||||
break;
|
||||
case ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET:
|
||||
// nothing do..
|
||||
break;
|
||||
default:
|
||||
sLog.outError("Unknown item enchantment (id = %d) display type: %d", enchant_id, enchant_display_type);
|
||||
break;
|
||||
|
||||
+1
-1
@@ -1061,7 +1061,7 @@ class TRINITY_DLL_SPEC Player : public Unit
|
||||
Item* GetItemByGuid( uint64 guid ) const;
|
||||
Item* GetItemByPos( uint16 pos ) const;
|
||||
Item* GetItemByPos( uint8 bag, uint8 slot ) const;
|
||||
inline Item* Player::GetUseableItemByPos( uint8 bag, uint8 slot ) const //Does additional check for disarmed weapons
|
||||
inline Item* GetUseableItemByPos( uint8 bag, uint8 slot ) const //Does additional check for disarmed weapons
|
||||
{
|
||||
if (!CanUseAttackType(GetAttackBySlot(slot)))
|
||||
return NULL;
|
||||
|
||||
@@ -685,7 +685,7 @@ enum SpellEffects
|
||||
SPELL_EFFECT_153 = 153,
|
||||
SPELL_EFFECT_154 = 154,
|
||||
SPELL_EFFECT_TITAN_GRIP = 155,
|
||||
SPELL_EFFECT_ADD_SOCKET = 156,
|
||||
SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156,
|
||||
SPELL_EFFECT_CREATE_ITEM_2 = 157,
|
||||
SPELL_EFFECT_MILLING = 158,
|
||||
SPELL_EFFECT_ALLOW_RENAME_PET = 159,
|
||||
|
||||
+21
-19
@@ -574,6 +574,7 @@ void Spell::FillTargetMap()
|
||||
break;
|
||||
/*case SPELL_EFFECT_ENCHANT_ITEM:
|
||||
case SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY:
|
||||
case SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC:
|
||||
case SPELL_EFFECT_DISENCHANT:
|
||||
case SPELL_EFFECT_PROSPECTING:
|
||||
case SPELL_EFFECT_MILLING:
|
||||
@@ -2054,8 +2055,9 @@ void Spell::prepare(SpellCastTargets const* targets, Aura* triggeredByAura)
|
||||
{
|
||||
m_caster->SetCurrentCastedSpell( this );
|
||||
m_selfContainer = &(m_caster->m_currentSpells[GetCurrentContainer()]);
|
||||
SendSpellStart();
|
||||
}
|
||||
|
||||
SendSpellStart();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2136,13 +2138,16 @@ void Spell::cast(bool skipCheck)
|
||||
if(m_caster->GetTypeId() != TYPEID_PLAYER && m_targets.getUnitTarget() && m_targets.getUnitTarget() != m_caster)
|
||||
m_caster->SetInFront(m_targets.getUnitTarget());
|
||||
|
||||
castResult = CheckPower();
|
||||
if(castResult != 0)
|
||||
if(!m_IsTriggeredSpell)
|
||||
{
|
||||
SendCastResult(castResult);
|
||||
finish(false);
|
||||
SetExecutedCurrently(false);
|
||||
return;
|
||||
castResult = CheckPower();
|
||||
if(castResult != 0)
|
||||
{
|
||||
SendCastResult(castResult);
|
||||
finish(false);
|
||||
SetExecutedCurrently(false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// triggered cast called from Spell::prepare where it was already checked
|
||||
@@ -2197,22 +2202,15 @@ void Spell::cast(bool skipCheck)
|
||||
((Player*)m_caster)->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL, m_spellInfo->Id);
|
||||
}
|
||||
|
||||
// CAST SPELL
|
||||
SendSpellCooldown();
|
||||
|
||||
if(!m_IsTriggeredSpell)
|
||||
{
|
||||
//TakePower();
|
||||
TakeReagents(); // we must remove reagents before HandleEffects to allow place crafted item in same slot
|
||||
}
|
||||
|
||||
if(m_spellState == SPELL_STATE_FINISHED) // stop cast if spell marked as finish somewhere in Take*/FillTargetMap
|
||||
{
|
||||
SetExecutedCurrently(false);
|
||||
return;
|
||||
}
|
||||
|
||||
SendCastResult(castResult);
|
||||
// CAST SPELL
|
||||
SendSpellCooldown();
|
||||
//SendCastResult(castResult);
|
||||
SendSpellGo(); // we must send smsg_spell_go packet before m_castItem delete in TakeCastItem()...
|
||||
|
||||
if(m_customAttr & SPELL_ATTR_CU_DIRECT_DAMAGE)
|
||||
@@ -2257,9 +2255,12 @@ void Spell::cast(bool skipCheck)
|
||||
uint32 auraSpellIdx = (*i)->GetEffIndex();
|
||||
// Calculate chance at that moment (can be depend for example from combo points)
|
||||
int32 chance = m_caster->CalculateSpellDamage(auraSpellInfo, auraSpellIdx, (*i)->GetBasePoints(),unit);
|
||||
chance *= (*i)->GetStackAmount();
|
||||
if(roll_chance_i(chance))
|
||||
for (int j=0; j != (*i)->GetStackAmount(); ++j)
|
||||
m_caster->CastSpell(unit, auraSpellInfo->EffectTriggerSpell[auraSpellIdx], true, NULL, (*i));
|
||||
{
|
||||
if(SpellEntry const *spellInfo = sSpellStore.LookupEntry(auraSpellInfo->EffectTriggerSpell[auraSpellIdx]))
|
||||
m_TriggerSpells.push_back(spellInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5008,6 +5009,7 @@ uint8 Spell::CheckItems()
|
||||
break;
|
||||
}
|
||||
case SPELL_EFFECT_ENCHANT_ITEM:
|
||||
case SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC:
|
||||
{
|
||||
Item* targetItem = m_targets.getItemTarget();
|
||||
if(!targetItem)
|
||||
|
||||
@@ -350,6 +350,7 @@ class Spell
|
||||
void EffectRedirectThreat(uint32 i);
|
||||
void EffectActivateRune(uint32 i);
|
||||
void EffectTitanGrip(uint32 i);
|
||||
void EffectEnchantItemPrismatic(uint32 i);
|
||||
|
||||
Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 originalCasterGUID = 0, Spell** triggeringContainer = NULL, bool skipCheck = false );
|
||||
~Spell();
|
||||
|
||||
@@ -220,7 +220,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
|
||||
&Spell::EffectNULL, //153 SPELL_EFFECT_CREATE_PET misc value is creature entry
|
||||
&Spell::EffectNULL, //154 unused
|
||||
&Spell::EffectTitanGrip, //155 SPELL_EFFECT_TITAN_GRIP Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal.
|
||||
&Spell::EffectNULL, //156 Add Socket
|
||||
&Spell::EffectEnchantItemPrismatic, //156 SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC
|
||||
&Spell::EffectCreateItem, //157 SPELL_EFFECT_CREATE_ITEM_2 create/learn item/spell for profession
|
||||
&Spell::EffectMilling, //158 SPELL_EFFECT_MILLING milling
|
||||
&Spell::EffectRenamePet //159 SPELL_EFFECT_ALLOW_RENAME_PET allow rename pet once again
|
||||
@@ -1319,7 +1319,7 @@ void Spell::EffectDummy(uint32 i)
|
||||
rage+=aura->GetModifier()->m_amount;
|
||||
|
||||
spell_id = 20647;
|
||||
int32 bp = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
|
||||
bp = damage+int32(rage * m_spellInfo->DmgMultiplier[i] +
|
||||
m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.2f);
|
||||
m_caster->SetPower(POWER_RAGE,0);
|
||||
break;
|
||||
@@ -3888,7 +3888,7 @@ void Spell::EffectTradeSkill(uint32 /*i*/)
|
||||
// ((Player*)unitTarget)->SetSkill(skillid,skillval?skillval:1,skillmax+75);
|
||||
}
|
||||
|
||||
void Spell::EffectEnchantItemPerm(uint32 i)
|
||||
void Spell::EffectEnchantItemPerm(uint32 effect_idx)
|
||||
{
|
||||
if(m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
@@ -3897,9 +3897,10 @@ void Spell::EffectEnchantItemPerm(uint32 i)
|
||||
|
||||
Player* p_caster = (Player*)m_caster;
|
||||
|
||||
// not grow at item use at item case
|
||||
p_caster->UpdateCraftSkill(m_spellInfo->Id);
|
||||
|
||||
uint32 enchant_id = m_spellInfo->EffectMiscValue[i];
|
||||
uint32 enchant_id = m_spellInfo->EffectMiscValue[effect_idx];
|
||||
if (!enchant_id)
|
||||
return;
|
||||
|
||||
@@ -3929,6 +3930,64 @@ void Spell::EffectEnchantItemPerm(uint32 i)
|
||||
item_owner->ApplyEnchantment(itemTarget,PERM_ENCHANTMENT_SLOT,true);
|
||||
}
|
||||
|
||||
void Spell::EffectEnchantItemPrismatic(uint32 effect_idx)
|
||||
{
|
||||
if(m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
if (!itemTarget)
|
||||
return;
|
||||
|
||||
Player* p_caster = (Player*)m_caster;
|
||||
|
||||
uint32 enchant_id = m_spellInfo->EffectMiscValue[effect_idx];
|
||||
if (!enchant_id)
|
||||
return;
|
||||
|
||||
SpellItemEnchantmentEntry const *pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id);
|
||||
if(!pEnchant)
|
||||
return;
|
||||
|
||||
// support only enchantings with add socket in this slot
|
||||
{
|
||||
bool add_socket = false;
|
||||
for(int i = 0; i < 3; ++i)
|
||||
{
|
||||
if(pEnchant->type[i]==ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET)
|
||||
{
|
||||
add_socket = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!add_socket)
|
||||
{
|
||||
sLog.outError("Spell::EffectEnchantItemPrismatic: attempt apply enchant spell %u with SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC (%u) but without ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET (u), not suppoted yet.",
|
||||
m_spellInfo->Id,SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC,ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// item can be in trade slot and have owner diff. from caster
|
||||
Player* item_owner = itemTarget->GetOwner();
|
||||
if(!item_owner)
|
||||
return;
|
||||
|
||||
if(item_owner!=p_caster && p_caster->GetSession()->GetSecurity() > SEC_PLAYER && sWorld.getConfig(CONFIG_GM_LOG_TRADE) )
|
||||
{
|
||||
sLog.outCommand(p_caster->GetSession()->GetAccountId(),"GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)",
|
||||
p_caster->GetName(),p_caster->GetSession()->GetAccountId(),
|
||||
itemTarget->GetProto()->Name1,itemTarget->GetEntry(),
|
||||
item_owner->GetName(),item_owner->GetSession()->GetAccountId());
|
||||
}
|
||||
|
||||
// remove old enchanting before applying new if equipped
|
||||
item_owner->ApplyEnchantment(itemTarget,PRISMATIC_ENCHANTMENT_SLOT,false);
|
||||
|
||||
itemTarget->SetEnchantment(PRISMATIC_ENCHANTMENT_SLOT, enchant_id, 0, 0);
|
||||
|
||||
// add new enchanting if equipped
|
||||
item_owner->ApplyEnchantment(itemTarget,PRISMATIC_ENCHANTMENT_SLOT,true);
|
||||
}
|
||||
|
||||
void Spell::EffectEnchantItemTmp(uint32 i)
|
||||
{
|
||||
if(m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
|
||||
+5
-1
@@ -74,7 +74,7 @@ static bool procPrepared = InitTriggerAuraData();
|
||||
|
||||
Unit::Unit()
|
||||
: WorldObject(), i_motionMaster(this), m_ThreatManager(this), m_HostilRefManager(this)
|
||||
, m_IsInNotifyList(false), m_Notified(false)
|
||||
, m_IsInNotifyList(false), m_Notified(false), m_AI_enabled(false)
|
||||
{
|
||||
m_objectType |= TYPEMASK_UNIT;
|
||||
m_objectTypeId = TYPEID_UNIT;
|
||||
@@ -3034,7 +3034,11 @@ uint32 Unit::GetWeaponSkillValue (WeaponAttackType attType, Unit const* target)
|
||||
|
||||
// feral or unarmed skill only for base attack
|
||||
if(attType != BASE_ATTACK && !item )
|
||||
{
|
||||
if(attType == RANGED_ATTACK && getClass() == CLASS_PALADIN) //hammer
|
||||
return GetMaxSkillValueForLevel();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(((Player*)this)->IsInFeralForm())
|
||||
return GetMaxSkillValueForLevel(); // always maximized SKILL_FERAL_COMBAT in fact
|
||||
|
||||
@@ -1559,6 +1559,8 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
|
||||
uint32 m_regenTimer;
|
||||
|
||||
ThreatManager m_ThreatManager;
|
||||
|
||||
bool m_AI_enabled;
|
||||
private:
|
||||
void SendAttackStop(Unit* victim); // only from AttackStop(Unit*)
|
||||
//void SendAttackStart(Unit* pVictim); // only from Unit::AttackStart(Unit*)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
add_subdirectory(vmap)
|
||||
add_subdirectory(Auth)
|
||||
add_subdirectory(Config)
|
||||
|
||||
@@ -1278,14 +1278,14 @@ struct SpellItemEnchantmentEntry
|
||||
uint32 amount[3]; // 5-7 m_effectPointsMin[3]
|
||||
//uint32 amount2[3] // 8-10 m_effectPointsMax[3]
|
||||
uint32 spellid[3]; // 11-13 m_effectArg[3]
|
||||
char* description[16]; // 14-30 m_name_lang[16]
|
||||
//uint32 descriptionFlags; // 31 name flags
|
||||
uint32 aura_id; // 32 m_itemVisual
|
||||
uint32 slot; // 33 m_flags
|
||||
uint32 GemID; // 34 m_src_itemID
|
||||
uint32 EnchantmentCondition; // 35 m_condition_id
|
||||
//uint32 requiredSkill; // 36 m_requiredSkillID
|
||||
//uint32 requiredSkillValue; // 37 m_requiredSkillRank
|
||||
char* description[16]; // 14-29 m_name_lang[16]
|
||||
//uint32 descriptionFlags; // 30 name flags
|
||||
uint32 aura_id; // 31 m_itemVisual
|
||||
uint32 slot; // 32 m_flags
|
||||
uint32 GemID; // 33 m_src_itemID
|
||||
uint32 EnchantmentCondition; // 34 m_condition_id
|
||||
//uint32 requiredSkill; // 35 m_requiredSkillID
|
||||
//uint32 requiredSkillValue; // 36 m_requiredSkillRank
|
||||
};
|
||||
|
||||
struct SpellItemEnchantmentConditionEntry
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "7226"
|
||||
#define REVISION_NR "7227"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
|
||||
*
|
||||
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/// \addtogroup Trinityd
|
||||
/// @{
|
||||
/// \file
|
||||
|
||||
#ifndef __CLIRUNNABLE_H
|
||||
#define __CLIRUNNABLE_H
|
||||
|
||||
/// Command Line Interface handling thread
|
||||
class CliRunnable : public ZThread::Runnable
|
||||
{
|
||||
public:
|
||||
void run();
|
||||
};
|
||||
#endif
|
||||
/// @}
|
||||
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
|
||||
*
|
||||
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/// \addtogroup Trinityd
|
||||
/// @{
|
||||
/// \file
|
||||
|
||||
#ifndef _MASTER_H
|
||||
#define _MASTER_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
/// Start the server
|
||||
class Master
|
||||
{
|
||||
public:
|
||||
Master();
|
||||
~Master();
|
||||
int Run();
|
||||
static volatile uint32 m_masterLoopCounter;
|
||||
|
||||
private:
|
||||
bool _StartDB();
|
||||
|
||||
void _HookSignals();
|
||||
void _UnhookSignals();
|
||||
static void _OnSignal(int s);
|
||||
|
||||
void clearOnlineAccounts();
|
||||
};
|
||||
|
||||
#define sMaster Trinity::Singleton<Master>::Instance()
|
||||
#endif
|
||||
/// @}
|
||||
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
|
||||
*
|
||||
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/// \addtogroup Trinityd
|
||||
/// @{
|
||||
/// \file
|
||||
|
||||
#ifndef __WORLDRUNNABLE_H
|
||||
#define __WORLDRUNNABLE_H
|
||||
|
||||
/// Heartbeat thread for the World
|
||||
class WorldRunnable : public ZThread::Runnable
|
||||
{
|
||||
public:
|
||||
void run();
|
||||
};
|
||||
#endif
|
||||
/// @}
|
||||
@@ -0,0 +1,15 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by TrinityCore.rc
|
||||
//
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
|
||||
*
|
||||
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/** \file
|
||||
\ingroup realmd
|
||||
*/
|
||||
|
||||
#ifndef _AUTHCODES_H
|
||||
#define _AUTHCODES_H
|
||||
|
||||
enum eAuthResults
|
||||
{
|
||||
REALM_AUTH_SUCCESS = 0x00,
|
||||
REALM_AUTH_FAILURE = 0x01, ///< Unable to connect
|
||||
REALM_AUTH_UNKNOWN1 = 0x02, ///< Unable to connect
|
||||
REALM_AUTH_ACCOUNT_BANNED = 0x03, ///< This <game> account has been closed and is no longer available for use. Please go to <site>/banned.html for further information.
|
||||
REALM_AUTH_NO_MATCH = 0x04, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information
|
||||
REALM_AUTH_UNKNOWN2 = 0x05, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information
|
||||
REALM_AUTH_ACCOUNT_IN_USE = 0x06, ///< This account is already logged into <game>. Please check the spelling and try again.
|
||||
REALM_AUTH_PREPAID_TIME_LIMIT = 0x07, ///< You have used up your prepaid time for this account. Please purchase more to continue playing
|
||||
REALM_AUTH_SERVER_FULL = 0x08, ///< Could not log in to <game> at this time. Please try again later.
|
||||
REALM_AUTH_WRONG_BUILD_NUMBER = 0x09, ///< Unable to validate game version. This may be caused by file corruption or interference of another program. Please visit <site> for more information and possible solutions to this issue.
|
||||
REALM_AUTH_UPDATE_CLIENT = 0x0a, ///< Downloading
|
||||
REALM_AUTH_UNKNOWN3 = 0x0b, ///< Unable to connect
|
||||
REALM_AUTH_ACCOUNT_FREEZED = 0x0c, ///< This <game> account has been temporarily suspended. Please go to <site>/banned.html for further information
|
||||
REALM_AUTH_UNKNOWN4 = 0x0d, ///< Unable to connect
|
||||
REALM_AUTH_UNKNOWN5 = 0x0e, ///< Connected.
|
||||
REALM_AUTH_PARENTAL_CONTROL = 0x0f ///< Access to this account has been blocked by parental controls. Your settings may be changed in your account preferences at <site>
|
||||
};
|
||||
|
||||
enum LoginResult
|
||||
{
|
||||
LOGIN_OK = 0x00,
|
||||
LOGIN_FAILED = 0x01,
|
||||
LOGIN_FAILED2 = 0x02,
|
||||
LOGIN_BANNED = 0x03,
|
||||
LOGIN_UNKNOWN_ACCOUNT = 0x04,
|
||||
LOGIN_UNKNOWN_ACCOUNT3 = 0x05,
|
||||
LOGIN_ALREADYONLINE = 0x06,
|
||||
LOGIN_NOTIME = 0x07,
|
||||
LOGIN_DBBUSY = 0x08,
|
||||
LOGIN_BADVERSION = 0x09,
|
||||
LOGIN_DOWNLOAD_FILE = 0x0A,
|
||||
LOGIN_FAILED3 = 0x0B,
|
||||
LOGIN_SUSPENDED = 0x0C,
|
||||
LOGIN_FAILED4 = 0x0D,
|
||||
LOGIN_CONNECTED = 0x0E,
|
||||
LOGIN_PARENTALCONTROL = 0x0F,
|
||||
LOGIN_LOCKED_ENFORCED = 0x10,
|
||||
};
|
||||
|
||||
// we need to stick to 1 version or half of the stuff will work for someone
|
||||
// others will not and opposite
|
||||
// will only support WoW and WoW:TBC 2.4.3 client build 8606...
|
||||
|
||||
#define EXPECTED_TRINITY_CLIENT_BUILD {8606, 0}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,68 @@
|
||||
/*
|
||||
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
|
||||
*
|
||||
* Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/// \addtogroup realmd
|
||||
/// @{
|
||||
/// \file
|
||||
|
||||
#ifndef _REALMLIST_H
|
||||
#define _REALMLIST_H
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
/// Storage object for a realm
|
||||
struct Realm
|
||||
{
|
||||
std::string name;
|
||||
std::string address;
|
||||
uint8 icon;
|
||||
uint8 color;
|
||||
uint8 timezone;
|
||||
uint32 m_ID;
|
||||
AccountTypes allowedSecurityLevel;
|
||||
float populationLevel;
|
||||
};
|
||||
|
||||
/// Storage object for the list of realms on the server
|
||||
class RealmList
|
||||
{
|
||||
public:
|
||||
typedef std::map<std::string, Realm> RealmMap;
|
||||
|
||||
RealmList();
|
||||
~RealmList() {}
|
||||
|
||||
void Initialize(uint32 updateInterval);
|
||||
|
||||
void UpdateIfNeed();
|
||||
|
||||
RealmMap::const_iterator begin() const { return m_realms.begin(); }
|
||||
RealmMap::const_iterator end() const { return m_realms.end(); }
|
||||
uint32 size() const { return m_realms.size(); }
|
||||
private:
|
||||
void UpdateRealms(bool init);
|
||||
void UpdateRealm( uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu);
|
||||
private:
|
||||
RealmMap m_realms; ///< Internal map of realms
|
||||
uint32 m_UpdateInterval;
|
||||
time_t m_NextUpdateTime;
|
||||
};
|
||||
#endif
|
||||
/// @}
|
||||
@@ -0,0 +1,15 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by TrinityCore.rc
|
||||
//
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
Reference in New Issue
Block a user