change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG-- branch : trunk
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@@ -72,7 +72,7 @@ struct npc_kalecgosAI : public ScriptedAI
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return;
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if (uiPointId == POINT_ID_LAND)
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m_uiTransformTimer = MINUTE*IN_MILISECONDS;
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m_uiTransformTimer = MINUTE*IN_MILLISECONDS;
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}
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// some targeting issues with the spell, so use this workaround as temporary solution
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