change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"

--HG--
branch : trunk
This commit is contained in:
click
2010-07-12 00:30:17 +02:00
parent 07c1d011d4
commit 673c652ba6
73 changed files with 512 additions and 512 deletions
@@ -247,7 +247,7 @@ struct npc_barnesAI : public npc_escortAI
uint32 entry = ((uint32)Spawns[index][0]);
float PosX = Spawns[index][1];
if (Creature* pCreature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILISECONDS))
if (Creature* pCreature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
{
// In case database has bad flags
pCreature->SetUInt32Value(UNIT_FIELD_FLAGS, 0);