change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
--HG-- branch : trunk
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@@ -733,7 +733,7 @@ void AuraEffect::CalculatePeriodic(Unit * caster, bool create)
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case SPELL_AURA_OBS_MOD_POWER:
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// 3 spells have no amplitude set
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if (!m_amplitude)
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m_amplitude = 1 * IN_MILISECONDS;
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m_amplitude = 1 * IN_MILLISECONDS;
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case SPELL_AURA_PERIODIC_DAMAGE:
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case SPELL_AURA_PERIODIC_HEAL:
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case SPELL_AURA_PERIODIC_ENERGIZE:
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@@ -762,7 +762,7 @@ void AuraEffect::CalculatePeriodic(Unit * caster, bool create)
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{
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m_isPeriodic = true;
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m_amplitude = irand (0, 60) + 30;
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m_amplitude *= IN_MILISECONDS;
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m_amplitude *= IN_MILLISECONDS;
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}
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break;
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}
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@@ -1047,7 +1047,7 @@ void AuraEffect::UpdatePeriodic(Unit * caster)
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if (GetId() == 7057)
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{
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m_amplitude = irand (0 , 60) + 30;
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m_amplitude *= IN_MILISECONDS;
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m_amplitude *= IN_MILLISECONDS;
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}
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break;
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case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
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@@ -3125,7 +3125,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const * aurApp, uint8 mode,
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// for players, start regeneration after 1s (in polymorph fast regeneration case)
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// only if caster is Player (after patch 2.4.2)
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if (IS_PLAYER_GUID(GetCasterGUID()))
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target->ToPlayer()->setRegenTimerCount(1*IN_MILISECONDS);
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target->ToPlayer()->setRegenTimerCount(1*IN_MILLISECONDS);
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//dismount polymorphed target (after patch 2.4.2)
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if (target->IsMounted())
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