change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"

--HG--
branch : trunk
This commit is contained in:
click
2010-07-12 00:30:17 +02:00
parent 07c1d011d4
commit 673c652ba6
73 changed files with 512 additions and 512 deletions
@@ -733,7 +733,7 @@ void AuraEffect::CalculatePeriodic(Unit * caster, bool create)
case SPELL_AURA_OBS_MOD_POWER:
// 3 spells have no amplitude set
if (!m_amplitude)
m_amplitude = 1 * IN_MILISECONDS;
m_amplitude = 1 * IN_MILLISECONDS;
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_HEAL:
case SPELL_AURA_PERIODIC_ENERGIZE:
@@ -762,7 +762,7 @@ void AuraEffect::CalculatePeriodic(Unit * caster, bool create)
{
m_isPeriodic = true;
m_amplitude = irand (0, 60) + 30;
m_amplitude *= IN_MILISECONDS;
m_amplitude *= IN_MILLISECONDS;
}
break;
}
@@ -1047,7 +1047,7 @@ void AuraEffect::UpdatePeriodic(Unit * caster)
if (GetId() == 7057)
{
m_amplitude = irand (0 , 60) + 30;
m_amplitude *= IN_MILISECONDS;
m_amplitude *= IN_MILLISECONDS;
}
break;
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
@@ -3125,7 +3125,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const * aurApp, uint8 mode,
// for players, start regeneration after 1s (in polymorph fast regeneration case)
// only if caster is Player (after patch 2.4.2)
if (IS_PLAYER_GUID(GetCasterGUID()))
target->ToPlayer()->setRegenTimerCount(1*IN_MILISECONDS);
target->ToPlayer()->setRegenTimerCount(1*IN_MILLISECONDS);
//dismount polymorphed target (after patch 2.4.2)
if (target->IsMounted())
+3 -3
View File
@@ -306,7 +306,7 @@ m_spellProto(spellproto), m_owner(owner), m_casterGuid(casterGUID ? casterGUID :
m_procCharges(0), m_stackAmount(1), m_isRemoved(false), m_casterLevel(caster ? caster->getLevel() : m_spellProto->spellLevel)
{
if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
m_timeCla = 1 * IN_MILISECONDS;
m_timeCla = 1 * IN_MILLISECONDS;
Player* modOwner = NULL;
@@ -699,7 +699,7 @@ void Aura::RefreshDuration()
m_effects[i]->ResetPeriodic();
if (m_spellProto->manaPerSecond || m_spellProto->manaPerSecondPerLevel)
m_timeCla = 1 * IN_MILISECONDS;
m_timeCla = 1 * IN_MILLISECONDS;
}
void Aura::SetCharges(uint8 charges)
@@ -1290,7 +1290,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
data << uint64(player->GetGUID());
data << uint8(0x0); // flags (0x1, 0x2)
data << uint32(GetSpellProto()->Id);
data << uint32(aurEff->GetAmount()*IN_MILISECONDS);
data << uint32(aurEff->GetAmount()*IN_MILLISECONDS);
player->SendDirectMessage(&data);
}
break;
+11 -11
View File
@@ -727,7 +727,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
// Add main hand dps * effect[2] amount
float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2;
int32 count = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, 2);
damage += count * int32(average * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK);
damage += count * int32(average * IN_MILLISECONDS) / m_caster->GetAttackTime(BASE_ATTACK);
}
// Shield of Righteousness
else if (m_spellInfo->SpellFamilyFlags[1]&0x00100000)
@@ -3946,7 +3946,7 @@ void Spell::EffectDistract(uint32 /*i*/)
// Set creature Distracted, Stop it, And turn it
unitTarget->SetOrientation(angle);
unitTarget->StopMoving();
unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILISECONDS);
unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILLISECONDS);
}
}
@@ -4873,7 +4873,7 @@ void Spell::EffectSummonObjectWild(uint32 i)
int32 duration = GetSpellDuration(m_spellInfo);
pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
pGameObj->SetSpellId(m_spellInfo->Id);
// Wild object not have owner and check clickable by players
@@ -4916,7 +4916,7 @@ void Spell::EffectSummonObjectWild(uint32 i)
if (linkedGO->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, map,
m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY))
{
linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
linkedGO->SetSpellId(m_spellInfo->Id);
// Wild object not have owner and check clickable by players
@@ -6507,7 +6507,7 @@ void Spell::EffectDuel(uint32 i)
pGameObj->SetUInt32Value(GAMEOBJECT_FACTION, m_caster->getFaction());
pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()+1);
int32 duration = GetSpellDuration(m_spellInfo);
pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
pGameObj->SetSpellId(m_spellInfo->Id);
m_caster->AddGameObject(pGameObj);
@@ -6585,7 +6585,7 @@ void Spell::EffectSummonPlayer(uint32 /*i*/)
WorldPacket data(SMSG_SUMMON_REQUEST, 8+4+4);
data << uint64(m_caster->GetGUID()); // summoner guid
data << uint32(m_caster->GetZoneId()); // summoner zone
data << uint32(MAX_PLAYER_SUMMON_DELAY*IN_MILISECONDS); // auto decline after msecs
data << uint32(MAX_PLAYER_SUMMON_DELAY*IN_MILLISECONDS); // auto decline after msecs
unitTarget->ToPlayer()->GetSession()->SendPacket(&data);
}
@@ -6683,7 +6683,7 @@ void Spell::EffectEnchantHeldItem(uint32 i)
return;
// Apply the temporary enchantment
item->SetEnchantment(slot, enchant_id, duration*IN_MILISECONDS, 0);
item->SetEnchantment(slot, enchant_id, duration*IN_MILLISECONDS, 0);
item_owner->ApplyEnchantment(item, slot, true);
}
}
@@ -6813,7 +6813,7 @@ void Spell::EffectSummonObject(uint32 i)
//pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL,m_caster->getLevel());
int32 duration = GetSpellDuration(m_spellInfo);
pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
pGameObj->SetSpellId(m_spellInfo->Id);
m_caster->AddGameObject(pGameObj);
@@ -7445,7 +7445,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
case 3: lastSec = 17; break;
}
duration = duration - lastSec*IN_MILISECONDS + FISHING_BOBBER_READY_TIME*IN_MILISECONDS;
duration = duration - lastSec*IN_MILLISECONDS + FISHING_BOBBER_READY_TIME*IN_MILLISECONDS;
break;
}
case GAMEOBJECT_TYPE_SUMMONING_RITUAL:
@@ -7466,7 +7466,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
break;
}
pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
pGameObj->SetOwnerGUID(m_caster->GetGUID());
@@ -7485,7 +7485,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
if (linkedGO->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, cMap,
m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY))
{
linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
//linkedGO->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel());
linkedGO->SetSpellId(m_spellInfo->Id);
linkedGO->SetOwnerGUID(m_caster->GetGUID());