change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"

--HG--
branch : trunk
This commit is contained in:
click
2010-07-12 00:30:17 +02:00
parent 07c1d011d4
commit 673c652ba6
73 changed files with 512 additions and 512 deletions
@@ -479,7 +479,7 @@ struct GameObjectInfo
case GAMEOBJECT_TYPE_AREADAMAGE: autoCloseTime = areadamage.autoCloseTime; break;
default: break;
}
return autoCloseTime / IN_MILISECONDS; // prior to 3.0.3, conversion was / 0x10000;
return autoCloseTime / IN_MILLISECONDS; // prior to 3.0.3, conversion was / 0x10000;
}
uint32 GetLootId() const