From 6718104016c9404437722b55af69b21b56388738 Mon Sep 17 00:00:00 2001 From: Anubisss Date: Wed, 22 Jul 2009 01:06:30 +0200 Subject: [PATCH] *Dont allow player to use a flypoint if the player stunned or rooted. *This fix the bug that eg.: player cast Ice Block(45438) and click on a flypoint and INSTANTLY teleported to the flypoint. :) --HG-- branch : trunk --- src/game/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 27014c97f7..41ed488282 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17583,8 +17583,8 @@ bool Player::ActivateTaxiPathTo(std::vector const& nodes, Creature* npc if(nodes.size() < 2) return false; - // not let cheating with start flight in time of logout process || if casting not finished || while in combat || if not use Spell's with EffectSendTaxi - if(GetSession()->isLogingOut() || isInCombat()) + // not let cheating with start flight in time of logout process || while in combat || has type state: stunned || has type state: root + if(GetSession()->isLogingOut() || isInCombat() || hasUnitState(UNIT_STAT_STUNNED) || hasUnitState(UNIT_STAT_ROOT)) { WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4); data << uint32(ERR_TAXIPLAYERBUSY);