*Waypoint Movement Generator - fixed typo
--HG-- branch : trunk
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@@ -77,7 +77,10 @@ bool WaypointMovementGenerator<Creature>::GetDestination(float &x, float &y, flo
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template<>
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template<>
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bool WaypointMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const {}
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bool WaypointMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const
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{
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return false;
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}
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template<>
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template<>
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void WaypointMovementGenerator<Creature>::Reset(Creature &unit){}
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void WaypointMovementGenerator<Creature>::Reset(Creature &unit){}
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