[7804] Allow swap and move by bag slots equipped ammopouch and quiver Author: Foks
--HG-- branch : trunk
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@@ -9847,6 +9847,8 @@ uint8 Player::CanEquipItem( uint8 slot, uint16 &dest, Item *pItem, bool swap, bo
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for(int i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i)
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for(int i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i)
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{
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{
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if( Item* pBag = GetItemByPos( INVENTORY_SLOT_BAG_0, i ) )
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if( Item* pBag = GetItemByPos( INVENTORY_SLOT_BAG_0, i ) )
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{
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if( pBag != pItem )
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{
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{
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if( ItemPrototype const* pBagProto = pBag->GetProto() )
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if( ItemPrototype const* pBagProto = pBag->GetProto() )
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{
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{
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@@ -9861,6 +9863,7 @@ uint8 Player::CanEquipItem( uint8 slot, uint16 &dest, Item *pItem, bool swap, bo
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}
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}
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}
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}
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}
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}
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}
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uint32 type = pProto->InventoryType;
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uint32 type = pProto->InventoryType;
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