*The last merge from Mangos TBC. Update to Mangos v0.12.
--HG-- branch : trunk
This commit is contained in:
@@ -367,10 +367,15 @@ void WorldSession::HandleAuctionPlaceBid( WorldPacket & recv_data )
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return;
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}
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if ((price < (auction->bid + objmgr.GetAuctionOutBid(auction->bid))) && ((price < auction->buyout) || (auction->buyout == 0)))
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// cheating
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if(price <= auction->bid)
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return;
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// price too low for next bid if not buyout
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if ((price < auction->buyout || auction->buyout == 0) &&
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price < auction->bid + objmgr.GetAuctionOutBid(auction->bid))
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{
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//auction has already higher bid, client tests it!
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//SendAuctionCommandResult(auction->auctionId, AUCTION_PLACE_BID, ???);
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return;
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}
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@@ -937,18 +937,28 @@ void WorldSession::HandleChangePlayerNameOpcode(WorldPacket& recv_data)
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return;
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}
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CharacterDatabase.escape_string(newname);
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std::string escaped_newname = newname;
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CharacterDatabase.escape_string(escaped_newname);
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CharacterDatabase.AsyncPQuery(&WorldSession::HandleChangePlayerNameOpcodeCallBack, GUID_LOPART(guid), newname, "SELECT guid, at_login, name FROM characters WHERE guid = '%u' XOR name = '%s'", GUID_LOPART(guid), newname.c_str());
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// make sure that the character belongs to the current account, that rename at login is enabled
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// and that there is no character with the desired new name
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CharacterDatabase.AsyncPQuery(&WorldSession::HandleChangePlayerNameOpcodeCallBack,
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GetAccountId(), newname,
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"SELECT guid, name FROM characters WHERE guid = %d AND account = %d AND (at_login & %d) = %d AND NOT EXISTS (SELECT NULL FROM characters WHERE name = '%s')",
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GUID_LOPART(guid), GetAccountId(), AT_LOGIN_RENAME, AT_LOGIN_RENAME, escaped_newname.c_str()
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);
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}
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void WorldSession::HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uint32 accountId, std::string newname)
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{
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WorldSession * session = sWorld.FindSession(accountId);
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if(!session)
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{
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if(result) delete result;
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return;
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}
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if (!result || result->GetRowCount() != 1)
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if (!result)
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{
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WorldPacket data(SMSG_CHAR_RENAME, 1);
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data << (uint8)CHAR_CREATE_ERROR;
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@@ -956,33 +966,16 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uin
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return;
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}
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Field *fields = result->Fetch();
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uint32 guidLow = fields[0].GetUInt32();
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uint32 guidLow = result->Fetch()[0].GetUInt32();
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uint64 guid = MAKE_NEW_GUID(guidLow, 0, HIGHGUID_PLAYER);
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uint32 at_loginFlags = fields[1].GetUInt32();
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std::string oldname = fields[2].GetCppString();
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std::string oldname = result->Fetch()[1].GetCppString();
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delete result;
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if(oldname == newname)
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{
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WorldPacket data(SMSG_CHAR_RENAME, 1);
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data << (uint8)CHAR_CREATE_ERROR;
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session->SendPacket( &data );
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return;
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}
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// we have to check character at_login_flag & AT_LOGIN_RENAME also (fake packets hehe)
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if (!(at_loginFlags & AT_LOGIN_RENAME))
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{
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WorldPacket data(SMSG_CHAR_RENAME, 1);
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data << (uint8)CHAR_CREATE_ERROR;
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session->SendPacket( &data );
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return;
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}
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CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_RENAME),guidLow);
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CharacterDatabase.PExecute("UPDATE characters set name = '%s', at_login = at_login & ~ %u WHERE guid ='%u'", newname.c_str(), uint32(AT_LOGIN_RENAME), guidLow);
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CharacterDatabase.PExecute("DELETE FROM character_declinedname WHERE guid ='%u'", guidLow);
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sLog.outChar("Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s",session->GetAccountId(),session->GetRemoteAddress().c_str(),oldname.c_str(),guidLow,newname.c_str());
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sLog.outChar("Account: %d (IP: %s) Character:[%s] (guid:%u) Changed name to: %s",session->GetAccountId(), session->GetRemoteAddress().c_str(), oldname.c_str(), guidLow, newname.c_str());
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WorldPacket data(SMSG_CHAR_RENAME,1+8+(newname.size()+1));
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data << (uint8)RESPONSE_SUCCESS;
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+23
-10
@@ -376,28 +376,41 @@ bool Guild::FillPlayerData(uint64 guid, MemberSlot* memslot)
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}
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else
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{
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if(!objmgr.GetPlayerNameByGUID(guid, plName)) // player doesn't exist
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return false;
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QueryResult *result = CharacterDatabase.PQuery("SELECT name,data,zone,class FROM characters WHERE guid = '%u'", GUID_LOPART(guid));
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if(!result)
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return false; // player doesn't exist
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Field *fields = result->Fetch();
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plName = fields[0].GetCppString();
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Tokens data = StrSplit(fields[1].GetCppString(), " ");
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plLevel = Player::GetUInt32ValueFromArray(data,UNIT_FIELD_LEVEL);
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plZone = fields[2].GetUInt32();
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plClass = fields[3].GetUInt32();
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delete result;
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plLevel = Player::GetUInt32ValueFromDB(UNIT_FIELD_LEVEL, guid);
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if(plLevel<1||plLevel>STRONG_MAX_LEVEL) // can be at broken `data` field
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{
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sLog.outError("Player (GUID: %u) has a broken data in field `characters`.`data`.",GUID_LOPART(guid));
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return false;
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}
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plZone = Player::GetZoneIdFromDB(guid);
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QueryResult *result = CharacterDatabase.PQuery("SELECT class FROM characters WHERE guid='%u'", GUID_LOPART(guid));
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if(!result)
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return false;
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plClass = (*result)[0].GetUInt32();
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if(!plZone)
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{
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sLog.outError("Player (GUID: %u) has broken zone-data",GUID_LOPART(guid));
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//here it will also try the same, to get the zone from characters-table, but additional it tries to find
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plZone = Player::GetZoneIdFromDB(guid);
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//the zone through xy coords.. this is a bit redundant, but
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//shouldn't be called often
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}
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if(plClass<CLASS_WARRIOR||plClass>=MAX_CLASSES) // can be at broken `class` field
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{
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sLog.outError("Player (GUID: %u) has a broken data in field `characters`.`class`.",GUID_LOPART(guid));
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return false;
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}
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delete result;
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}
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}
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@@ -163,8 +163,17 @@ MotionMaster::MoveTargetedHome()
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}
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else if(i_owner->GetTypeId()==TYPEID_UNIT && ((Creature*)i_owner)->GetCharmerOrOwnerGUID())
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{
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sLog.outError("Pet or controlled creature (Entry: %u GUID: %u) attempt targeted home",
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DEBUG_LOG("Pet or controlled creature (Entry: %u GUID: %u) targeting home",
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i_owner->GetEntry(), i_owner->GetGUIDLow() );
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Unit *target = ((Creature*)i_owner)->GetCharmerOrOwner();
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if(target)
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{
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i_owner->addUnitState(UNIT_STAT_FOLLOW);
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DEBUG_LOG("Following %s (GUID: %u)",
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target->GetTypeId()==TYPEID_PLAYER ? "player" : "creature",
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target->GetTypeId()==TYPEID_PLAYER ? target->GetGUIDLow() : ((Creature*)target)->GetDBTableGUIDLow() );
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Mutate(new TargetedMovementGenerator<Creature>(*target,PET_FOLLOW_DIST,PET_FOLLOW_ANGLE));
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}
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}
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else
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{
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@@ -2194,6 +2194,8 @@ void ObjectMgr::LoadPlayerInfo()
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{
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barGoLink bar( 1 );
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bar.step();
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sLog.outString();
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sLog.outString( ">> Loaded %u custom player create items", count );
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}
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+6
-1
@@ -27,6 +27,12 @@
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#include "Common.h"
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// Note: this include need for be sure have full definition of class WorldSession
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// if this class definition not complite then VS for x64 release use different size for
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// struct OpcodeHandler in this header and Opcode.cpp and get totally wrong data from
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// table opcodeTable in source when Opcode.h included but WorldSession.h not included
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#include "WorldSession.h"
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/// List of Opcodes
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enum Opcodes
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{
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@@ -1104,7 +1110,6 @@ enum SessionStatus
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STATUS_NEVER ///< Opcode not accepted from client (deprecated or server side only)
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};
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class WorldSession;
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class WorldPacket;
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struct OpcodeHandler
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@@ -113,7 +113,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
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// TODO: find correct opcode
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if(_player->getLevel() < sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL))
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{
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SendNotification(LANG_ARENA_ONE_TOOLOW, 70);
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SendNotification(LANG_ARENA_ONE_TOOLOW, sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL));
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return;
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}
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+2
-2
@@ -11641,9 +11641,9 @@ void Player::ApplyEnchantment(Item *item,EnchantmentSlot slot,bool apply, bool a
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{
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if(apply)
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{
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int32 basepoints = int32(enchant_amount);
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int32 basepoints = 0;
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// Random Property Exist - try found basepoints for spell (basepoints depends from item suffix factor)
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if (item->GetItemRandomPropertyId() !=0 && !enchant_amount)
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if (item->GetItemRandomPropertyId())
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{
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ItemRandomSuffixEntry const *item_rand = sItemRandomSuffixStore.LookupEntry(abs(item->GetItemRandomPropertyId()));
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if (item_rand)
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@@ -2161,15 +2161,15 @@ bool SpellMgr::IsSpellValid(SpellEntry const* spellInfo, Player* pl, bool msg)
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}
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case SPELL_EFFECT_LEARN_SPELL:
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{
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SpellEntry const* spellInfo2 = sSpellStore.LookupEntry(spellInfo->EffectTriggerSpell[0]);
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SpellEntry const* spellInfo2 = sSpellStore.LookupEntry(spellInfo->EffectTriggerSpell[i]);
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if( !IsSpellValid(spellInfo2,pl,msg) )
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{
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if(msg)
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{
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if(pl)
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ChatHandler(pl).PSendSysMessage("Spell %u learn to broken spell %u, and then...",spellInfo->Id,spellInfo->EffectTriggerSpell[0]);
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ChatHandler(pl).PSendSysMessage("Spell %u learn to broken spell %u, and then...",spellInfo->Id,spellInfo->EffectTriggerSpell[i]);
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else
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sLog.outErrorDb("Spell %u learn to invalid spell %u, and then...",spellInfo->Id,spellInfo->EffectTriggerSpell[0]);
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sLog.outErrorDb("Spell %u learn to invalid spell %u, and then...",spellInfo->Id,spellInfo->EffectTriggerSpell[i]);
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}
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return false;
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}
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+12
-5
@@ -10274,8 +10274,12 @@ bool Unit::CanHaveThreatList() const
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if( !isAlive() )
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return false;
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// pets and totems can not have threat list
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if( ((Creature*)this)->isPet() || ((Creature*)this)->isTotem() )
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// totems can not have threat list
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if( ((Creature*)this)->isTotem() )
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return false;
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// pets can not have a threat list, unless they are controlled by a creature
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if( ((Creature*)this)->isPet() && IS_PLAYER_GUID(((Pet*)this)->GetOwnerGUID()) )
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return false;
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return true;
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@@ -10454,9 +10458,12 @@ int32 Unit::CalculateSpellDamage(SpellEntry const* spellProto, uint8 effect_inde
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uint8 comboPoints = unitPlayer ? unitPlayer->GetComboPoints() : 0;
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int32 level = int32(getLevel()) - int32(spellProto->spellLevel);
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if (level > spellProto->maxLevel && spellProto->maxLevel > 0)
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level = spellProto->maxLevel;
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int32 level = int32(getLevel());
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if (level > (int32)spellProto->maxLevel && spellProto->maxLevel > 0)
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level = (int32)spellProto->maxLevel;
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else if (level < (int32)spellProto->baseLevel)
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level = (int32)spellProto->baseLevel;
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level-= (int32)spellProto->spellLevel;
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float basePointsPerLevel = spellProto->EffectRealPointsPerLevel[effect_index];
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float randomPointsPerLevel = spellProto->EffectDicePerLevel[effect_index];
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@@ -57,27 +57,41 @@ class TRINITY_DLL_SPEC Database
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QueryResult* PQuery(const char *format,...) ATTR_PRINTF(2,3);
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/// Async queries and query holders, implemented in DatabaseImpl.h
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|
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// Query / member
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template<class Class>
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bool AsyncQuery(Class *object, void (Class::*method)(QueryResult*), const char *sql);
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template<class Class, typename ParamType1>
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bool AsyncQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1), ParamType1 param1, const char *sql);
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template<class Class, typename ParamType1, typename ParamType2>
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bool AsyncQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *sql);
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template<class Class, typename ParamType1, typename ParamType2, typename ParamType3>
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bool AsyncQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *sql);
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// Query / static
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template<typename ParamType1>
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bool AsyncQuery(void (*method)(QueryResult*, ParamType1), ParamType1 param1, const char *sql);
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template<typename ParamType1, typename ParamType2>
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bool AsyncQuery(void (*method)(QueryResult*, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *sql);
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template<typename ParamType1, typename ParamType2, typename ParamType3>
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bool AsyncQuery(void (*method)(QueryResult*, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *sql);
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// PQuery / member
|
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template<class Class>
|
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bool AsyncPQuery(Class *object, void (Class::*method)(QueryResult*), const char *format,...) ATTR_PRINTF(4,5);
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template<class Class, typename ParamType1>
|
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bool AsyncPQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1), ParamType1 param1, const char *format,...) ATTR_PRINTF(5,6);
|
||||
template<class Class, typename ParamType1, typename ParamType2>
|
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bool AsyncPQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *format,...) ATTR_PRINTF(5,6);
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template<class Class, typename ParamType1, typename ParamType2, typename ParamType3>
|
||||
bool AsyncPQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *format,...) ATTR_PRINTF(5,6);
|
||||
// PQuery / static
|
||||
template<typename ParamType1>
|
||||
bool AsyncPQuery(void (*method)(QueryResult*, ParamType1), ParamType1 param1, const char *format,...) ATTR_PRINTF(5,6);
|
||||
template<typename ParamType1, typename ParamType2>
|
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bool AsyncPQuery(void (*method)(QueryResult*, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *format,...) ATTR_PRINTF(5,6);
|
||||
template<typename ParamType1, typename ParamType2, typename ParamType3>
|
||||
bool AsyncPQuery(void (*method)(QueryResult*, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *format,...) ATTR_PRINTF(5,6);
|
||||
template<class Class>
|
||||
// QueryHolder
|
||||
bool DelayQueryHolder(Class *object, void (Class::*method)(QueryResult*, SqlQueryHolder*), SqlQueryHolder *holder);
|
||||
template<class Class, typename ParamType1>
|
||||
bool DelayQueryHolder(Class *object, void (Class::*method)(QueryResult*, SqlQueryHolder*, ParamType1), SqlQueryHolder *holder, ParamType1 param1);
|
||||
|
||||
+106
-112
@@ -23,84 +23,114 @@
|
||||
|
||||
/// Function body definitions for the template function members of the Database class
|
||||
|
||||
#define ASYNC_QUERY_BODY(sql, queue_itr) \
|
||||
if (!sql) return false; \
|
||||
\
|
||||
QueryQueues::iterator queue_itr; \
|
||||
\
|
||||
{ \
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current(); \
|
||||
queue_itr = m_queryQueues.find(queryThread); \
|
||||
if (queue_itr == m_queryQueues.end()) return false; \
|
||||
}
|
||||
|
||||
#define ASYNC_PQUERY_BODY(format, szQuery) \
|
||||
if(!format) return false; \
|
||||
\
|
||||
char szQuery [MAX_QUERY_LEN]; \
|
||||
\
|
||||
{ \
|
||||
va_list ap; \
|
||||
\
|
||||
va_start(ap, format); \
|
||||
int res = vsnprintf( szQuery, MAX_QUERY_LEN, format, ap ); \
|
||||
va_end(ap); \
|
||||
\
|
||||
if(res==-1) \
|
||||
{ \
|
||||
sLog.outError("SQL Query truncated (and not execute) for format: %s",format); \
|
||||
return false; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define ASYNC_DELAYHOLDER_BODY(holder, queue_itr) \
|
||||
if (!holder) return false; \
|
||||
\
|
||||
QueryQueues::iterator queue_itr; \
|
||||
\
|
||||
{ \
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current(); \
|
||||
queue_itr = m_queryQueues.find(queryThread); \
|
||||
if (queue_itr == m_queryQueues.end()) return false; \
|
||||
}
|
||||
|
||||
// -- Query / member --
|
||||
|
||||
template<class Class>
|
||||
bool
|
||||
Database::AsyncQuery(Class *object, void (Class::*method)(QueryResult*), const char *sql)
|
||||
{
|
||||
if (!sql) return false;
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current();
|
||||
QueryQueues::iterator itr = m_queryQueues.find(queryThread);
|
||||
if (itr == m_queryQueues.end()) return false;
|
||||
m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class>(object, method), itr->second));
|
||||
return true;
|
||||
ASYNC_QUERY_BODY(sql, itr)
|
||||
return m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class>(object, method), itr->second));
|
||||
}
|
||||
|
||||
template<class Class, typename ParamType1>
|
||||
bool
|
||||
Database::AsyncQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1), ParamType1 param1, const char *sql)
|
||||
{
|
||||
if (!sql) return false;
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current();
|
||||
QueryQueues::iterator itr = m_queryQueues.find(queryThread);
|
||||
if (itr == m_queryQueues.end()) return false;
|
||||
m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class, ParamType1>(object, method, (QueryResult*)NULL, param1), itr->second));
|
||||
return true;
|
||||
ASYNC_QUERY_BODY(sql, itr)
|
||||
return m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class, ParamType1>(object, method, (QueryResult*)NULL, param1), itr->second));
|
||||
}
|
||||
|
||||
template<class Class, typename ParamType1, typename ParamType2>
|
||||
bool
|
||||
Database::AsyncQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *sql)
|
||||
{
|
||||
if (!sql) return false;
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current();
|
||||
QueryQueues::iterator itr = m_queryQueues.find(queryThread);
|
||||
if (itr == m_queryQueues.end()) return false;
|
||||
m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class, ParamType1, ParamType2>(object, method, (QueryResult*)NULL, param1, param2), itr->second));
|
||||
return true;
|
||||
ASYNC_QUERY_BODY(sql, itr)
|
||||
return m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class, ParamType1, ParamType2>(object, method, (QueryResult*)NULL, param1, param2), itr->second));
|
||||
}
|
||||
|
||||
template<class Class, typename ParamType1, typename ParamType2, typename ParamType3>
|
||||
bool
|
||||
Database::AsyncQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *sql)
|
||||
{
|
||||
ASYNC_QUERY_BODY(sql, itr)
|
||||
return m_threadBody->Delay(new SqlQuery(sql, new Trinity::QueryCallback<Class, ParamType1, ParamType2, ParamType3>(object, method, (QueryResult*)NULL, param1, param2, param3), itr->second));
|
||||
}
|
||||
|
||||
// -- Query / static --
|
||||
|
||||
template<typename ParamType1>
|
||||
bool
|
||||
Database::AsyncQuery(void (*method)(QueryResult*, ParamType1), ParamType1 param1, const char *sql)
|
||||
{
|
||||
if (!sql) return false;
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current();
|
||||
QueryQueues::iterator itr = m_queryQueues.find(queryThread);
|
||||
if (itr == m_queryQueues.end()) return false;
|
||||
m_threadBody->Delay(new SqlQuery(sql, new Trinity::SQueryCallback<ParamType1>(method, (QueryResult*)NULL, param1), itr->second));
|
||||
return true;
|
||||
ASYNC_QUERY_BODY(sql, itr)
|
||||
return m_threadBody->Delay(new SqlQuery(sql, new Trinity::SQueryCallback<ParamType1>(method, (QueryResult*)NULL, param1), itr->second));
|
||||
}
|
||||
|
||||
template<typename ParamType1, typename ParamType2>
|
||||
bool
|
||||
Database::AsyncQuery(void (*method)(QueryResult*, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *sql)
|
||||
{
|
||||
if (!sql) return false;
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current();
|
||||
QueryQueues::iterator itr = m_queryQueues.find(queryThread);
|
||||
if (itr == m_queryQueues.end()) return false;
|
||||
m_threadBody->Delay(new SqlQuery(sql, new Trinity::SQueryCallback<ParamType1, ParamType2>(method, (QueryResult*)NULL, param1, param2), itr->second));
|
||||
return true;
|
||||
ASYNC_QUERY_BODY(sql, itr)
|
||||
return m_threadBody->Delay(new SqlQuery(sql, new Trinity::SQueryCallback<ParamType1, ParamType2>(method, (QueryResult*)NULL, param1, param2), itr->second));
|
||||
}
|
||||
|
||||
template<typename ParamType1, typename ParamType2, typename ParamType3>
|
||||
bool
|
||||
Database::AsyncQuery(void (*method)(QueryResult*, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *sql)
|
||||
{
|
||||
ASYNC_QUERY_BODY(sql, itr)
|
||||
return m_threadBody->Delay(new SqlQuery(sql, new Trinity::SQueryCallback<ParamType1, ParamType2, ParamType3>(method, (QueryResult*)NULL, param1, param2, param3), itr->second));
|
||||
}
|
||||
|
||||
// -- PQuery / member --
|
||||
|
||||
template<class Class>
|
||||
bool
|
||||
Database::AsyncPQuery(Class *object, void (Class::*method)(QueryResult*), const char *format,...)
|
||||
{
|
||||
if(!format) return false;
|
||||
|
||||
va_list ap;
|
||||
char szQuery [MAX_QUERY_LEN];
|
||||
va_start(ap, format);
|
||||
int res = vsnprintf( szQuery, MAX_QUERY_LEN, format, ap );
|
||||
va_end(ap);
|
||||
|
||||
if(res==-1)
|
||||
{
|
||||
sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
|
||||
return false;
|
||||
}
|
||||
|
||||
ASYNC_PQUERY_BODY(format, szQuery)
|
||||
return AsyncQuery(object, method, szQuery);
|
||||
}
|
||||
|
||||
@@ -108,20 +138,7 @@ template<class Class, typename ParamType1>
|
||||
bool
|
||||
Database::AsyncPQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1), ParamType1 param1, const char *format,...)
|
||||
{
|
||||
if(!format) return false;
|
||||
|
||||
va_list ap;
|
||||
char szQuery [MAX_QUERY_LEN];
|
||||
va_start(ap, format);
|
||||
int res = vsnprintf( szQuery, MAX_QUERY_LEN, format, ap );
|
||||
va_end(ap);
|
||||
|
||||
if(res==-1)
|
||||
{
|
||||
sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
|
||||
return false;
|
||||
}
|
||||
|
||||
ASYNC_PQUERY_BODY(format, szQuery)
|
||||
return AsyncQuery(object, method, param1, szQuery);
|
||||
}
|
||||
|
||||
@@ -129,41 +146,25 @@ template<class Class, typename ParamType1, typename ParamType2>
|
||||
bool
|
||||
Database::AsyncPQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *format,...)
|
||||
{
|
||||
if(!format) return false;
|
||||
|
||||
va_list ap;
|
||||
char szQuery [MAX_QUERY_LEN];
|
||||
va_start(ap, format);
|
||||
int res = vsnprintf( szQuery, MAX_QUERY_LEN, format, ap );
|
||||
va_end(ap);
|
||||
|
||||
if(res==-1)
|
||||
{
|
||||
sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
|
||||
return false;
|
||||
}
|
||||
|
||||
ASYNC_PQUERY_BODY(format, szQuery)
|
||||
return AsyncQuery(object, method, param1, param2, szQuery);
|
||||
}
|
||||
|
||||
template<class Class, typename ParamType1, typename ParamType2, typename ParamType3>
|
||||
bool
|
||||
Database::AsyncPQuery(Class *object, void (Class::*method)(QueryResult*, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *format,...)
|
||||
{
|
||||
ASYNC_PQUERY_BODY(format, szQuery)
|
||||
return AsyncQuery(object, method, param1, param2, param3, szQuery);
|
||||
}
|
||||
|
||||
// -- PQuery / static --
|
||||
|
||||
template<typename ParamType1>
|
||||
bool
|
||||
Database::AsyncPQuery(void (*method)(QueryResult*, ParamType1), ParamType1 param1, const char *format,...)
|
||||
{
|
||||
if(!format) return false;
|
||||
|
||||
va_list ap;
|
||||
char szQuery [MAX_QUERY_LEN];
|
||||
va_start(ap, format);
|
||||
int res = vsnprintf( szQuery, MAX_QUERY_LEN, format, ap );
|
||||
va_end(ap);
|
||||
|
||||
if(res==-1)
|
||||
{
|
||||
sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
|
||||
return false;
|
||||
}
|
||||
|
||||
ASYNC_PQUERY_BODY(format, szQuery)
|
||||
return AsyncQuery(method, param1, szQuery);
|
||||
}
|
||||
|
||||
@@ -171,43 +172,36 @@ template<typename ParamType1, typename ParamType2>
|
||||
bool
|
||||
Database::AsyncPQuery(void (*method)(QueryResult*, ParamType1, ParamType2), ParamType1 param1, ParamType2 param2, const char *format,...)
|
||||
{
|
||||
if(!format) return false;
|
||||
|
||||
va_list ap;
|
||||
char szQuery [MAX_QUERY_LEN];
|
||||
va_start(ap, format);
|
||||
int res = vsnprintf( szQuery, MAX_QUERY_LEN, format, ap );
|
||||
va_end(ap);
|
||||
|
||||
if(res==-1)
|
||||
{
|
||||
sLog.outError("SQL Query truncated (and not execute) for format: %s",format);
|
||||
return false;
|
||||
}
|
||||
|
||||
ASYNC_PQUERY_BODY(format, szQuery)
|
||||
return AsyncQuery(method, param1, param2, szQuery);
|
||||
}
|
||||
|
||||
template<typename ParamType1, typename ParamType2, typename ParamType3>
|
||||
bool
|
||||
Database::AsyncPQuery(void (*method)(QueryResult*, ParamType1, ParamType2, ParamType3), ParamType1 param1, ParamType2 param2, ParamType3 param3, const char *format,...)
|
||||
{
|
||||
ASYNC_PQUERY_BODY(format, szQuery)
|
||||
return AsyncQuery(method, param1, param2, param3, szQuery);
|
||||
}
|
||||
|
||||
// -- QueryHolder --
|
||||
|
||||
template<class Class>
|
||||
bool
|
||||
Database::DelayQueryHolder(Class *object, void (Class::*method)(QueryResult*, SqlQueryHolder*), SqlQueryHolder *holder)
|
||||
{
|
||||
if (!holder) return false;
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current();
|
||||
QueryQueues::iterator itr = m_queryQueues.find(queryThread);
|
||||
if (itr == m_queryQueues.end()) return false;
|
||||
holder->Execute(new Trinity::QueryCallback<Class, SqlQueryHolder*>(object, method, (QueryResult*)NULL, holder), m_threadBody, itr->second);
|
||||
return true;
|
||||
ASYNC_DELAYHOLDER_BODY(holder, itr)
|
||||
return holder->Execute(new Trinity::QueryCallback<Class, SqlQueryHolder*>(object, method, (QueryResult*)NULL, holder), m_threadBody, itr->second);
|
||||
}
|
||||
|
||||
template<class Class, typename ParamType1>
|
||||
bool
|
||||
Database::DelayQueryHolder(Class *object, void (Class::*method)(QueryResult*, SqlQueryHolder*, ParamType1), SqlQueryHolder *holder, ParamType1 param1)
|
||||
{
|
||||
if (!holder) return false;
|
||||
ZThread::ThreadImpl * queryThread = ZThread::ThreadImpl::current();
|
||||
QueryQueues::iterator itr = m_queryQueues.find(queryThread);
|
||||
if (itr == m_queryQueues.end()) return false;
|
||||
holder->Execute(new Trinity::QueryCallback<Class, SqlQueryHolder*, ParamType1>(object, method, (QueryResult*)NULL, holder, param1), m_threadBody, itr->second);
|
||||
return true;
|
||||
ASYNC_DELAYHOLDER_BODY(holder, itr)
|
||||
return holder->Execute(new Trinity::QueryCallback<Class, SqlQueryHolder*, ParamType1>(object, method, (QueryResult*)NULL, holder, param1), m_threadBody, itr->second);
|
||||
}
|
||||
|
||||
#undef ASYNC_QUERY_BODY
|
||||
#undef ASYNC_PQUERY_BODY
|
||||
#undef ASYNC_DELAYHOLDER_BODY
|
||||
|
||||
@@ -42,7 +42,7 @@ class SqlDelayThread : public ZThread::Runnable
|
||||
SqlDelayThread(Database* db);
|
||||
|
||||
///< Put sql statement to delay queue
|
||||
inline void Delay(SqlOperation* sql) { m_sqlQueue.add(sql); }
|
||||
inline bool Delay(SqlOperation* sql) { m_sqlQueue.add(sql); return true; }
|
||||
|
||||
virtual void Stop(); ///< Stop event
|
||||
virtual void run(); ///< Main Thread loop
|
||||
|
||||
@@ -81,15 +81,16 @@ void SqlResultQueue::Update()
|
||||
}
|
||||
}
|
||||
|
||||
void SqlQueryHolder::Execute(Trinity::IQueryCallback * callback, SqlDelayThread *thread, SqlResultQueue *queue)
|
||||
bool SqlQueryHolder::Execute(Trinity::IQueryCallback * callback, SqlDelayThread *thread, SqlResultQueue *queue)
|
||||
{
|
||||
if(!callback || !thread || !queue)
|
||||
return;
|
||||
return false;
|
||||
|
||||
/// delay the execution of the queries, sync them with the delay thread
|
||||
/// which will in turn resync on execution (via the queue) and call back
|
||||
SqlQueryHolderEx *holderEx = new SqlQueryHolderEx(this, callback, queue);
|
||||
thread->Delay(holderEx);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SqlQueryHolder::SetQuery(size_t index, const char *sql)
|
||||
|
||||
@@ -106,7 +106,7 @@ class SqlQueryHolder
|
||||
void SetSize(size_t size);
|
||||
QueryResult* GetResult(size_t index);
|
||||
void SetResult(size_t index, QueryResult *result);
|
||||
void Execute(Trinity::IQueryCallback * callback, SqlDelayThread *thread, SqlResultQueue *queue);
|
||||
bool Execute(Trinity::IQueryCallback * callback, SqlDelayThread *thread, SqlResultQueue *queue);
|
||||
};
|
||||
|
||||
class SqlQueryHolderEx : public SqlOperation
|
||||
|
||||
Reference in New Issue
Block a user