Force SaveToDB() on BossAI::_JustDied(). These way raids should remember instance state
if server crashes. --HG-- branch : trunk
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@@ -618,7 +618,10 @@ void BossAI::_JustDied()
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events.Reset();
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events.Reset();
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summons.DespawnAll();
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summons.DespawnAll();
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if(instance)
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if(instance)
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{
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instance->SetBossState(bossId, DONE);
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instance->SetBossState(bossId, DONE);
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instance->SaveToDB();
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}
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}
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}
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void BossAI::_EnterCombat()
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void BossAI::_EnterCombat()
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